29 lines
684 B
C
29 lines
684 B
C
#include <stdio.h>
|
|
#include <time.h>
|
|
#include "function.h"
|
|
#include "read.h"
|
|
#include "display.h"
|
|
|
|
#define SIZE_PLAY 24
|
|
|
|
int main()
|
|
{
|
|
vect *playerPos = (vect *)malloc(sizeof(vect));
|
|
vect *targets;
|
|
int nbr_targets;
|
|
score playerScore;
|
|
playerScore.before = time(NULL);
|
|
unsigned short int **tab2d = creatArea2D(SIZE_PLAY);
|
|
targets = fileToTab2D("test.txt", tab2d, SIZE_PLAY, playerPos, &nbr_targets);
|
|
screenDisplay(tab2d, SIZE_PLAY);
|
|
inGameLoop(tab2d, SIZE_PLAY, playerPos, targets, nbr_targets);
|
|
|
|
|
|
playerScore.after = time(NULL);
|
|
printf("%ld\n", playerScore.after - playerScore.before);
|
|
free2D(tab2d, SIZE_PLAY);
|
|
free(playerPos);
|
|
free(targets);
|
|
return 0;
|
|
}
|