marge for game view
This commit is contained in:
4
main.c
4
main.c
@@ -8,12 +8,14 @@
|
||||
#include <time.h>
|
||||
|
||||
#define SIZE_PLAY 26
|
||||
#define SIZE_MENU 200;
|
||||
|
||||
int main ()
|
||||
{
|
||||
dis display_user;
|
||||
display_user.size_window = getMaxSize (SIZE_PLAY);
|
||||
display_user.size_menu = SIZE_MENU;
|
||||
display_user.size_box = SIZE_PLAY;
|
||||
display_user.size_window = getMaxSize (display_user);
|
||||
initSDL (&display_user);
|
||||
|
||||
vect *playerPos = (vect *)malloc (sizeof (vect));
|
||||
|
||||
Reference in New Issue
Block a user