marge for game view

This commit is contained in:
2024-12-15 17:56:06 +01:00
parent 16ce76ec60
commit c5c2949538
5 changed files with 27 additions and 7 deletions

View File

@@ -24,7 +24,9 @@ void screenDisplay (unsigned short int **tab, int size)
void screenDisplaySDL (unsigned short int **tab, dis *display_user)
{
int size = display_user->size_window / display_user->size_box;
unsigned int display_game = display_user->size_window - display_user->size_menu;
int size = display_game / display_user->size_box;
unsigned int marge = display_user->size_menu /2;
unsigned int i, j;
for (i = 0; i < display_user->size_box; ++i)
@@ -33,7 +35,7 @@ void screenDisplaySDL (unsigned short int **tab, dis *display_user)
{
SDL_Surface *img;
SDL_Texture *texture;
vect pos = { i * size, j * size };
vect pos = { i * size + marge, j * size};
switch (tab[j][i])
{
case EMPTY:
@@ -69,7 +71,7 @@ void screenDisplaySDL (unsigned short int **tab, dis *display_user)
SDL_RenderPresent (display_user->renderer);
}
int getMaxSize (int size_box)
int getMaxSize (dis display_user)
{
SDL_Init (SDL_INIT_VIDEO); // init if error
SDL_DisplayMode display;
@@ -84,8 +86,8 @@ int getMaxSize (int size_box)
result = display.h;
}
SDL_Quit ();
int minus_mod = (result-50) % size_box;
printf("DIS :%d, size : %d ,mod : %d\n",result, size_box,minus_mod);
int minus_mod = (result-50) % display_user.size_box;
//printf("DIS :%d, size : %d ,mod : %d\n",result, size_box,minus_mod);
return (result - 50 - minus_mod); // margin
}
@@ -119,3 +121,5 @@ void displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos,
SDL_Rect rect = { pos.x, pos.y, size, size };
SDL_RenderCopy (renderer, texture, NULL, &rect);
}

View File

@@ -5,7 +5,7 @@
#include <SDL2/SDL.h>
void screenDisplay (unsigned short int **tab, int size);
int getMaxSize (int size_box);
int getMaxSize (dis display_user);
void displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos,
int size);
void initSDL (dis *display_user);

View File

@@ -36,6 +36,7 @@ typedef struct essential_sdl
SDL_Renderer *renderer;
unsigned int size_window;
unsigned int size_box;
unsigned int size_menu;
} dis;
unsigned short int **creatArea2D (const unsigned int N);

4
main.c
View File

@@ -8,12 +8,14 @@
#include <time.h>
#define SIZE_PLAY 26
#define SIZE_MENU 200;
int main ()
{
dis display_user;
display_user.size_window = getMaxSize (SIZE_PLAY);
display_user.size_menu = SIZE_MENU;
display_user.size_box = SIZE_PLAY;
display_user.size_window = getMaxSize (display_user);
initSDL (&display_user);
vect *playerPos = (vect *)malloc (sizeof (vect));

View File

@@ -9,3 +9,16 @@
##### ### #P## II#
# #########
#######
#