398 lines
13 KiB
Rust
398 lines
13 KiB
Rust
use crate::message::Message;
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use crate::polygon_draw::*;
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use crate::utils::string_to_polygon;
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use serde::{Deserialize, Serialize};
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use kira::{AudioManager, sound::static_sound::StaticSoundData};
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use iced::event::Status;
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use iced::mouse::Cursor;
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use iced::widget::canvas::{Event, Geometry};
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use iced::{
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Size,
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mouse::{self, ScrollDelta},
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};
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use iced::{Vector, keyboard};
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use iced::widget::canvas;
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use iced::widget::canvas::Stroke;
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use iced::widget::canvas::Style;
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use iced::{Color, Rectangle, Renderer, Theme};
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use std::f32::consts::PI;
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use std::mem::swap;
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use std::time::Duration;
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#[derive(Serialize, Deserialize)]
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pub struct Music {
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pub poly_frame: Vec<(f32, PolygonFrame)>,
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pub nb_sec_for_rev: f32,
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pub file_name: String,
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pub length: f32,
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#[serde(skip)]
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teta: f32,
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#[serde(skip)]
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pub current_delta: f32,
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#[serde(skip)]
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point_removed: Vec<(f32, PolygonFrame)>,
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}
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impl Music {
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fn find_poly_frame(&mut self, delta: f32) -> &mut PolygonFrame {
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if let Some(i) = self
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.poly_frame
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.windows(2)
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.position(|w| w[0].0 <= delta && delta < w[1].0)
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{
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&mut self.poly_frame[i].1
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} else {
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&mut self.poly_frame.last_mut().unwrap().1
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}
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}
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fn find_index_frame(&mut self, delta: f32) -> usize {
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if let Some(i) = self
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.poly_frame
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.windows(2)
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.position(|w| w[0].0 <= delta && delta < w[1].0)
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{
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i
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} else {
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self.poly_frame.len() - 1
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}
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}
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~PUBLIC~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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pub fn current_frame(&self, delta: f32) -> &PolygonFrame {
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if let Some(i) = self
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.poly_frame
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.windows(2)
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.position(|w| w[0].0 <= delta && delta < w[1].0)
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{
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&self.poly_frame[i].1
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} else {
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&self.poly_frame.last().unwrap().1
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}
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}
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pub fn default() -> Music {
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Music {
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poly_frame: vec![(0.0, PolygonFrame::default())],
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nb_sec_for_rev: 1.0,
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file_name: "Default File Name".to_string(),
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length: 60.0,
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teta: 0.,
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current_delta: 0.,
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point_removed: vec![],
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}
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}
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pub fn update_frame(&mut self) {
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for (_, p) in &mut self.poly_frame {
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p.update();
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}
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}
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pub fn fix_teta(&mut self, delta: f32) {
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let new_teta = delta % self.nb_sec_for_rev * 2.0 * PI / self.nb_sec_for_rev;
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self.teta = new_teta;
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}
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pub fn apply_tick(&mut self, delta: f32, time_btw: Duration, audio_manager: &mut AudioManager) {
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let teta_temp = self.teta;
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self.teta +=
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2.0 * PI * (1.0 / self.nb_sec_for_rev) * (time_btw.as_millis() as f32 / 1_000.0);
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self.teta %= 2.0 * PI;
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let currrent_teta = self.teta;
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let current_frame = self.find_poly_frame(delta);
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current_frame.teta = currrent_teta;
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let sound_to_play = current_frame.all_sound_to_play_btw(teta_temp, current_frame.teta);
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for sound in sound_to_play {
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audio_manager
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.play(sound.clone())
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.expect("Error to play sound");
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}
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SET~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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pub fn set_sound(
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&mut self,
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delta: f32,
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index: usize,
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sound: StaticSoundData,
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sound_name: String,
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) -> String {
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let current_frame = self.find_poly_frame(delta);
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current_frame.polygons[index].sound = sound;
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let out = current_frame.polygons[index].sound_name.clone();
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current_frame.polygons[index].sound_name = sound_name;
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out
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}
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pub fn set_teta(&mut self, delta: f32, index: usize, teta: f32) -> f32 {
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let out = self.find_poly_frame(delta).polygons[index].global_teta;
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self.find_poly_frame(delta).polygons[index].global_teta = teta;
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out
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}
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pub fn set_color(&mut self, delta: f32, index: usize, color: Color) -> Color {
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let current_frame = self.find_poly_frame(delta);
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let out = current_frame.polygons[index].color.clone();
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current_frame.polygons[index].color = color;
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out
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}
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pub fn set_color_picker(&mut self, delta: f32, i: usize, b: bool) {
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let current_frame = self.find_poly_frame(delta);
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current_frame.polygons[i].show_color_picker = b;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ADD/REMOVE~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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pub fn add_point(&mut self, delta: f32) {
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let pos = self
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.poly_frame
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.binary_search_by(|(d, _)| d.partial_cmp(&delta).unwrap())
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.unwrap_or_else(|e| e);
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self.poly_frame
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.insert(pos, (delta, self.current_frame(delta).clone()));
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}
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pub fn add_point_old(&mut self) {
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if let Some(pair) = self.point_removed.pop() {
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let pos = self
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.poly_frame
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.binary_search_by(|(d, _)| d.partial_cmp(&pair.0).unwrap())
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.unwrap_or_else(|e| e);
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self.poly_frame.insert(pos, pair);
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}
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}
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pub fn remove_point(&mut self, delta: f32) {
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let i = self.find_index_frame(delta);
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if i != 0 {
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self.point_removed.push(self.poly_frame[i].clone());
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self.poly_frame.remove(i);
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}
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}
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pub fn add_polygon(&mut self, delta: f32, polygon_name: String) {
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let current_frame = self.find_poly_frame(delta);
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let poly = string_to_polygon(polygon_name);
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current_frame.polygons.push(poly);
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}
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pub fn remove_polygon(&mut self, delta: f32, i: usize) -> String {
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let pf = self.find_poly_frame(delta);
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let mut i = i;
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if i == usize::MAX {
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i = pf.polygons.len() - 1
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}
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let out = pf.polygons[i].name.clone();
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pf.polygons.remove(i);
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out
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}
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pub fn slide_to_left(&mut self, delta: f32) {
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let i = self.find_index_frame(delta);
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if i > 0 {
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let (left, right) = self.poly_frame.split_at_mut(i);
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swap(&mut left[i - 1].1, &mut right[0].1);
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}
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}
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pub fn slide_to_right(&mut self, delta: f32) {
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let i = self.find_index_frame(delta);
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if i < self.poly_frame.len() - 1 {
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let (left, right) = self.poly_frame.split_at_mut(i + 1);
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swap(&mut left[i].1, &mut right[0].1);
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}
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}
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}
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#[derive(Default, Debug)]
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pub struct StateMusic {
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mouse_left: bool,
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ctrl: bool,
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zoom: f32,
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offset: f32,
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}
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impl canvas::Program<Message> for Music {
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// No internal state
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type State = StateMusic;
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fn draw(
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&self,
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state: &Self::State,
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renderer: &Renderer,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: mouse::Cursor,
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) -> Vec<canvas::Geometry> {
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let mut geo_small_frame: Vec<Geometry> = vec![];
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let mut geo_cursor: Vec<Geometry> = vec![];
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let frame = canvas::Frame::new(renderer, bounds.size());
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let global_width = bounds.width * state.zoom;
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let mut toggle_color = true;
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let padding = 8.;
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let w = global_width - (padding * 2.);
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for (delta, polyframe) in &self.poly_frame {
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let x = delta / self.length * w + 8. - state.offset;
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let mut back_frame = canvas::Frame::new(
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renderer,
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Size {
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width: global_width.clamp(0.0, bounds.width),
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height: bounds.height,
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},
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);
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back_frame.fill_rectangle(
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iced::Point { x: x, y: 0.0 },
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Size {
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width: global_width,
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height: bounds.height,
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},
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if toggle_color {
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Color::from_rgb8(27, 60, 83)
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} else {
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Color::from_rgb8(69, 104, 130)
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},
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);
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geo_small_frame.push(back_frame.into_geometry());
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toggle_color = !toggle_color;
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let mut small_frame = canvas::Frame::new(
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renderer,
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Size {
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width: global_width.clamp(0.0, bounds.width),
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height: bounds.height,
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},
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);
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small_frame.translate(Vector {
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x: x + (bounds.height / 10.),
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y: (bounds.height / 10.),
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});
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polyframe.draw_in_frame(
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&mut small_frame,
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Size {
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width: (8. * bounds.height) / 10.,
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height: (8. * bounds.height) / 10.,
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},
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);
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geo_small_frame.push(small_frame.into_geometry());
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}
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let x = self.current_delta / self.length * w + 8. - state.offset;
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let mut frame_cursor = canvas::Frame::new(renderer, bounds.size());
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frame_cursor.stroke_rectangle(
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iced::Point::new(x, 0.),
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iced::Size {
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width: 0.,
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height: bounds.height,
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},
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Stroke {
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width: 4.0,
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style: Style::Solid(Color::from_rgba(1.0, 0.0, 0.0, 1.)),
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..Stroke::default()
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},
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);
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frame_cursor.stroke_rectangle(
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iced::Point {
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x: -state.offset,
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y: 0.0,
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},
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iced::Size {
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width: global_width,
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height: bounds.height,
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},
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Stroke {
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width: 16.0,
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style: Style::Solid(Color::from_rgb8(207, 74, 28)),
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..Stroke::default()
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},
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);
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geo_cursor.push(frame_cursor.into_geometry());
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//vec_geo.push(frame.into_geometry());
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// Then, we produce the geometry
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let mut out = vec![frame.into_geometry()];
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out.append(&mut geo_small_frame);
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out.append(&mut geo_cursor);
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out
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}
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fn update(
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&self,
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state: &mut Self::State,
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event: Event,
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bounds: Rectangle,
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cursor: Cursor,
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) -> (Status, Option<Message>) {
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//eprintln!("event = {:?}", event);
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if let Event::Keyboard(keyboard_event) = &event {
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match keyboard_event {
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keyboard::Event::ModifiersChanged(m) => {
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state.ctrl = m.control();
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}
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_ => (),
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}
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}
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if let Event::Mouse(mouse_event) = event {
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match mouse_event {
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mouse::Event::ButtonPressed(mouse::Button::Left) => {
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state.mouse_left = true;
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if let Some(position) = cursor.position_in(bounds) {
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let pos_x =
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(position.x + state.offset - 8.0) / (bounds.width * state.zoom - 16.);
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let delta = (pos_x * self.length).clamp(0., self.length);
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return (
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Status::Captured,
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Some(crate::message::Message::ClickedOnTimeLine(delta)),
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);
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}
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}
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mouse::Event::ButtonReleased(mouse::Button::Left) => state.mouse_left = false,
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mouse::Event::CursorMoved { position: _ } => {
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if let Some(position) = cursor.position_in(bounds)
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&& state.mouse_left
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{
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let pos_x =
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(position.x + state.offset - 8.0) / (bounds.width * state.zoom - 16.);
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let delta = (pos_x * self.length).clamp(0., self.length);
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return (Status::Captured, Some(Message::ClickedOnTimeLine(delta)));
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}
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}
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mouse::Event::WheelScrolled { delta: d } => {
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if state.ctrl {
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match d {
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ScrollDelta::Lines { x: _, y } => {
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let before = bounds.width * state.zoom;
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state.zoom += y / 10.;
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state.offset = state.offset * (bounds.width * state.zoom) / before;
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}
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ScrollDelta::Pixels { x: _, y } => {
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let before = bounds.width * state.zoom;
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state.zoom += y / 10.;
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state.offset = state.offset * (bounds.width * state.zoom) / before;
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}
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}
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} else {
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match d {
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ScrollDelta::Lines { x: _, y } => {
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state.offset -= y * 32. * state.zoom;
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}
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ScrollDelta::Pixels { x: _, y } => {
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state.offset -= y * 32. * state.zoom;
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}
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}
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}
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}
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_ => {}
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}
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}
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state.zoom = state.zoom.clamp(1.0, 10.);
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if state.offset + bounds.width >= bounds.width * state.zoom {
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state.offset = bounds.width * state.zoom - bounds.width
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}
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if state.offset <= 0. {
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state.offset = 0.
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}
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(Status::Ignored, None)
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}
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}
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