20 lines
665 B
GDScript
20 lines
665 B
GDScript
extends CanvasLayer
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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if (Input.is_action_just_pressed("back") or Input.is_action_just_pressed("ui_accept")) and $Control/Control.visible:
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$Control/VBoxContainer.visible = true
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$Control/Control.visible = false
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$"Control/VBoxContainer/HBoxContainer/buttons/1".grab_focus()
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func _on_scores_pressed() -> void:
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$Control/VBoxContainer.grab_focus()
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$Control/VBoxContainer.visible = false
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$Control/Control.visible = true
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