Files
Azzteroid/scene/load_screen.tscn

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[gd_scene load_steps=6 format=3 uid="uid://jx8hrj6k1ju8"]
[ext_resource type="PackedScene" uid="uid://d1ugwu6dqomtg" path="res://scene/wall.tscn" id="1_7iavl"]
[ext_resource type="Theme" uid="uid://b46gto6k33wqr" path="res://theme.tres" id="3_7iavl"]
[ext_resource type="PackedScene" uid="uid://b6hqwxrexoa2n" path="res://scene/spawner.tscn" id="3_ruca2"]
[sub_resource type="GDScript" id="GDScript_pyuau"]
script/source = "extends Button
func _ready() -> void:
grab_focus()
"
[sub_resource type="GDScript" id="GDScript_7iavl"]
script/source = "extends Button
func _on_pressed() -> void:
get_tree().quit()
"
[node name="load_screen" type="Node2D"]
[node name="wall" parent="." node_paths=PackedStringArray("spawner") instance=ExtResource("1_7iavl")]
spawner = NodePath("../spawner")
[node name="Camera2D" type="Camera2D" parent="."]
[node name="spawner" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_ruca2")]
player = NodePath("../CharacterBody2D")
delay_spawn = 1.0
load_screen = true
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Control" type="Control" parent="CanvasLayer"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/Control"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -75.5
offset_top = -55.0
offset_right = 75.5
offset_bottom = 55.0
grow_horizontal = 2
grow_vertical = 2
[node name="buttons" type="VBoxContainer" parent="CanvasLayer/Control/HBoxContainer"]
layout_mode = 2
alignment = 1
[node name="1" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
layout_mode = 2
focus_next = NodePath("../2")
focus_previous = NodePath("../exit")
theme = ExtResource("3_7iavl")
text = "1 Player"
script = SubResource("GDScript_pyuau")
[node name="2" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0
focus_next = NodePath("../exit")
focus_previous = NodePath("../1")
theme = ExtResource("3_7iavl")
disabled = true
text = "2 Players"
[node name="exit" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0
focus_next = NodePath("../1")
focus_previous = NodePath("../2")
theme = ExtResource("3_7iavl")
text = "Exit"
script = SubResource("GDScript_7iavl")
[node name="scores" type="VBoxContainer" parent="CanvasLayer/Control/HBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="CanvasLayer/Control/HBoxContainer/scores"]
layout_mode = 2
[node name="Label2" type="Label" parent="CanvasLayer/Control/HBoxContainer/scores"]
layout_mode = 2
[connection signal="pressed" from="CanvasLayer/Control/HBoxContainer/buttons/exit" to="CanvasLayer/Control/HBoxContainer/buttons/exit" method="_on_pressed"]