fix
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@@ -33,11 +33,11 @@ func start_two_player()->void:
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func start_menu(user_name : String)->void:
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printt(user_name, actual_score)
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if is_multiplayer:
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var temp = score.score_multiplayer.get_or_add(user_name, 0.0)
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var temp = score.score_multiplayer.get(user_name, -1.0)
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if temp < actual_score:
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score.score_multiplayer[user_name] = actual_score
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else:
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var temp = score.score_singleplayer.get_or_add(user_name, 0.0)
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var temp = score.score_singleplayer.get(user_name, -1.0)
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if temp < actual_score:
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score.score_singleplayer[user_name] = actual_score
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user_name = ""
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