54 lines
1.5 KiB
Markdown
54 lines
1.5 KiB
Markdown
# Knockin' On Hell's Door
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## Overview
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**Knockin' On Hell's Door** is a game jam project created by **2:AMGames** (two-person team).
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It was developed in just **two days** (plus a bit of post-jam polishing) using **Godot** and **Clip Studio Paint**.
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This is our **first released game together**, so any feedback or reviews would be greatly appreciated!
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The game mixes **die & retry mechanics** with a fun Halloween twist:
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You must **knock on doors to collect candies**, but beware...
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**You’re diabetic, so not every candy is good for you!**
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Can you survive the night and collect your treats?
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---
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## Gameplay
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- Knock on doors during Halloween night
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- Collect as many candies as you can
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- Avoid the ones that could harm you
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- Learn from each attempt in a **die & retry** loop
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---
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## Team & Credits
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- **Dukantic** → Full Code (contact via code comments)
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- **Crynox** → Full Art & Writing ([Instagram](https://www.instagram.com/strangesituation/?hl=fr))
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### Additional Contributions
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- **Invocalify** → Monster drawings & dialogue writing
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- **Khelian** → Music ([Twitter / X](https://x.com/KhelianElfinde))
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---
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## Made With
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- [Godot Engine](https://godotengine.org)
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- [Clip Studio Paint](https://www.clipstudio.net/)
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---
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## Download & Play
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https://2am-game.itch.io/nockin
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---
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## 📜 License
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- **Code** → Licensed under [GNU GPL v3.0](https://www.gnu.org/licenses/gpl-3.0.html)
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- **Assets (art, music, writing, models, etc.)** → Exclusive property of **2AMGames**
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