Files
Nockin_On_Hells_Door/script/Car.cs
2024-10-20 14:52:24 +02:00

18 lines
276 B
C#

using Godot;
using System;
public partial class Car : CharacterBody2D
{
[Export] PackedScene player;
public override void _PhysicsProcess(double delta)
{
}
public void BodyEntered(Node2D body)
{
if (body.IsInGroup("player"))
{
body.Call("OverVoiture");
}
}
}