Files
Nockin_On_Hells_Door/script/PathFollow2d.cs
2024-10-19 23:43:45 +02:00

18 lines
379 B
C#

using Godot;
using System;
public partial class PathFollow2d : PathFollow2D
{
[Export] float speed;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
ProgressRatio += speed * (float)delta;
}
}