je sais pas trop
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@@ -1,15 +1,24 @@
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[gd_scene load_steps=4 format=3 uid="uid://b5rkwb64wgdwf"]
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[gd_scene load_steps=6 format=3 uid="uid://b5rkwb64wgdwf"]
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[sub_resource type="Curve" id="Curve_248es"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_w6uy2"]
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curve = SubResource("Curve_248es")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wf2yo"]
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lifetime_randomness = 0.1
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emission_shape_scale = Vector3(0.05, 0.05, 0.05)
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emission_shape = 1
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emission_sphere_radius = 1.0
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gravity = Vector3(0, -20, 0)
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damping_max = 30.0
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gravity = Vector3(0, 10, 0)
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scale_min = 0.1
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scale_max = 2.0
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scale_curve = SubResource("CurveTexture_w6uy2")
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turbulence_enabled = true
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turbulence_noise_strength = 0.1
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turbulence_noise_scale = 0.1
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sub_emitter_keep_velocity = true
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pq4g5"]
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albedo_color = Color(0, 1, 1, 1)
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@@ -21,7 +30,7 @@ height = 0.02
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[node name="GPUParticles3D" type="GPUParticles3D"]
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emitting = false
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amount = 150
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amount = 1000
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one_shot = true
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fixed_fps = 60
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process_material = SubResource("ParticleProcessMaterial_wf2yo")
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