Fix null pointer in chooseMove method
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@@ -34,6 +34,7 @@ public class Human extends Player {
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int x = 0, y = 0;
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int x = 0, y = 0;
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boolean pass = false;
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boolean pass = false;
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GomokuCell cell = null;
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do {
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do {
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@@ -61,7 +62,8 @@ public class Human extends Player {
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}
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}
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} while (!pass);
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} while (!pass);
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pass = board.get(x, y).isPlayable();
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cell = board.get(y, x);
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pass = cell == null ? false : cell.isPlayable();
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if (!pass) {
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if (!pass) {
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System.out.println("Cette case n'est pas jouable !");
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System.out.println("Cette case n'est pas jouable !");
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}
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}
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@@ -69,6 +71,6 @@ public class Human extends Player {
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System.out.println("Vous avez saisi : " + x + ", " + y);
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System.out.println("Vous avez saisi : " + x + ", " + y);
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return board.get(x, y);
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return cell;
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}
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}
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}
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}
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