format + new game

This commit is contained in:
Aubin DORIVAL
2025-04-07 08:56:06 +02:00
parent e27f842198
commit df87eb7d45
4 changed files with 145 additions and 95 deletions

View File

@@ -1,7 +1,28 @@
public enum Color { public enum Color {
NIL, NIL(-1),
WHITE, WHITE(0),
BLACK; BLACK(1);
private final int val;
Color(int i) {
this.val = i;
}
public Color fromInt(int i) {
for (Color c : Color.values()) {
if (c.val == val) {
return c;
}
}
throw new IllegalArgumentException("Invalid value: " + this);
}
public Color inverse() {
if (this.val == -1)
throw new IllegalArgumentException("No inverse of NIL");
return fromInt((this.val + 1) % 2);
}
} }

View File

@@ -1,15 +1,15 @@
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Random; import java.util.Random;
import java.util.HashMap;
public class GomokuAI extends Player { public class GomokuAI extends Player {
// ------------------Constructors-------------------------- // ------------------Constructors--------------------------
/** /**
* The constructor of the Human. * The constructor of the Human.
*
* @param name The name of the player. * @param name The name of the player.
* @param color The color of the player. * @param color The color of the player.
*/ */
@@ -18,7 +18,8 @@ public class GomokuAI extends Player{
} }
/** /**
* This class is an extends of the class Player, this allows the GomokuAI to choose his move. * This class is an extends of the class Player, this allows the GomokuAI to
* choose his move.
*/ */
/** The random initialization */ /** The random initialization */
@@ -29,9 +30,11 @@ public class GomokuAI extends Player{
// ------------------Methods-------------------------- // ------------------Methods--------------------------
/** /**
* Return the coordinate of the move played by the Gomoku AI. * Return the coordinate of the move played by the Gomoku AI.
*
* @param board The actual Gomoku board. * @param board The actual Gomoku board.
* @return The Cell of the move played. * @return The Cell of the move played.
*/ */
@Override
public GomokuCell chooseMove(GomokuBoard board) { public GomokuCell chooseMove(GomokuBoard board) {
List<GomokuCell> playableCell = board.getPlayableCells(); List<GomokuCell> playableCell = board.getPlayableCells();
@@ -57,12 +60,12 @@ public class GomokuAI extends Player{
System.out.println("L'IA à choisi : " + x + ", " + y); System.out.println("L'IA à choisi : " + x + ", " + y);
return playCell; return playCell;
} }
/** /**
* Return a Map of all Cell playable, and their point. * Return a Map of all Cell playable, and their point.
*
* @param board The actual Gomoku board. * @param board The actual Gomoku board.
* @return the Map of all Cell playable, and their point. * @return the Map of all Cell playable, and their point.
*/ */
@@ -93,6 +96,4 @@ public class GomokuAI extends Player{
return map; return map;
} }
} }

View File

@@ -1,8 +1,8 @@
import java.nio.file.Path;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException; import java.io.IOException;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Random;
import java.io.BufferedWriter;
public class GomokuGame { public class GomokuGame {
@@ -36,7 +36,26 @@ public class GomokuGame {
} }
} }
public void newGame() { public void newGame(boolean bot, String name1, String name2) {
Color[] possible = { Color.WHITE, Color.BLACK };
int rnd = new Random().nextInt(possible.length);
Color colorPlayer1 = possible[rnd];
Color colorPlayer2 = colorPlayer1.inverse();
this.player1 = new Human(name1, colorPlayer1);
if (bot) {
this.player2 = new GomokuAI(name2, colorPlayer2);
} else {
this.player2 = new Human(name2, colorPlayer2);
}
this.board = new GomokuBoard(15, 15);
this.colorP1 = colorPlayer1;
this.currP = this.player1.color == Color.WHITE ? 1: 2;
this.nbTokens1 = 60;
this.nbTokens2 = 60;
} }
@@ -68,12 +87,19 @@ public class GomokuGame {
for (int j = 0; j < boardWidth; ++j) { for (int j = 0; j < boardWidth; ++j) {
char c; char c;
switch (board.get(i, j).getState()) { switch (board.get(i, j).getState()) {
case BLACK: c = 'X'; break; case BLACK:
case WHITE: c = 'O'; break; c = 'X';
case NIL: c = '.'; break; break;
default: throw new IllegalStateException( case WHITE:
String.format("Unexpected value at cell (%d, %d): %s", i, j, board.get(i, j).getState())
); break;
case NIL:
c = '.';
break;
default:
throw new IllegalStateException(
String.format("Unexpected value at cell (%d, %d): %s", i, j,
board.get(i, j).getState()));
} }
writer.write(c); writer.write(c);
} }
@@ -136,9 +162,15 @@ public class GomokuGame {
for (int j = 0; j < w; ++j) { for (int j = 0; j < w; ++j) {
switch (line.charAt(j)) { switch (line.charAt(j)) {
case 'X': colors[i][j] = Color.BLACK; break; case 'X':
case 'O': colors[i][j] = Color.WHITE; break; colors[i][j] = Color.BLACK;
case '.': colors[i][j] = Color.NIL; break; break;
case 'O':
colors[i][j] = Color.WHITE;
break;
case '.':
colors[i][j] = Color.NIL;
break;
default: default:
throw new IllegalArgumentException("Invalid color: " + line.charAt(j)); throw new IllegalArgumentException("Invalid color: " + line.charAt(j));
} }

View File

@@ -3,12 +3,11 @@ import java.io.Console;
public class Human extends Player { public class Human extends Player {
// ------------------Constructors-------------------------- // ------------------Constructors--------------------------
/** /**
* The constructor of the Human. * The constructor of the Human.
*
* @param name The name of the player. * @param name The name of the player.
* @param color The color of the player. * @param color The color of the player.
*/ */
@@ -17,15 +16,18 @@ public class Human extends Player{
} }
/** /**
* This class is an extends of the class Player, this allows the player to choose his move. * This class is an extends of the class Player, this allows the player to
* choose his move.
*/ */
// ------------------Methods-------------------------- // ------------------Methods--------------------------
/** /**
* Return the coordinate of the move played by the player. * Return the coordinate of the move played by the player.
*
* @param board The actual Gomoku board. * @param board The actual Gomoku board.
* @return The cell of the move played. * @return The cell of the move played.
*/ */
@Override
public GomokuCell chooseMove(GomokuBoard board) { public GomokuCell chooseMove(GomokuBoard board) {
Console cons = System.console(); Console cons = System.console();
@@ -45,8 +47,7 @@ public class Human extends Player{
System.out.println("Ce n'est pas un nombre !"); System.out.println("Ce n'est pas un nombre !");
pass = false; pass = false;
} }
} } while (!pass);
while(!pass);
do { do {
try { try {
@@ -58,21 +59,16 @@ public class Human extends Player{
System.out.println("Ce n'est pas un nombre !"); System.out.println("Ce n'est pas un nombre !");
pass = false; pass = false;
} }
} } while (!pass);
while(!pass);
pass = board.get(x, y).isPlayable(); pass = board.get(x, y).isPlayable();
if(!pass) if (!pass) {
{
System.out.println("Cette case n'est pas jouable !"); System.out.println("Cette case n'est pas jouable !");
} }
} } while (!pass);
while(!pass);
System.out.println("Vous avez saisi : " + x + ", " + y); System.out.println("Vous avez saisi : " + x + ", " + y);
return board.get(x, y); return board.get(x, y);
} }
} }