meilleur affichage

This commit is contained in:
Cyprien111
2025-04-14 09:52:29 +02:00
parent 26da142dc9
commit dd3104e823
3 changed files with 57 additions and 65 deletions

View File

@@ -14,6 +14,10 @@ public class ConsoleRenderer extends GomokuRenderer {
public void update() {
// Print the board to the console
//clear la console
System.out.print("\033[H\033[2J");
System.out.flush();
String[] board = game.getBoard().toString().split("\n");
String horizontalLine = getHorizontalLine();
int width = game.getBoard().getWidth();
@@ -21,7 +25,7 @@ public class ConsoleRenderer extends GomokuRenderer {
// Print a separator line, followed by the game infos
System.out.println(horizontalLine);
System.out.println("|" + String.format(" %-" + (width - 1) + "s", "Gomoku Game!") + "|");
System.out.println("|" + String.format(" %-" + (width*4 - 2) + "s", "Gomoku Game!") + "|");
// System.out.println("Current player: " + game.getCurrentPlayer().getName());
// System.out.println("Number of tokens left: " + game.getCurrentPlayer().getTokensLeft());
@@ -43,6 +47,7 @@ public class ConsoleRenderer extends GomokuRenderer {
System.out.print(" "+i+" ");
}
}
System.out.println("");
}

View File

@@ -6,22 +6,15 @@ import java.util.Map;
* This class is cell of the board of the Gomoku game.
*/
public class GomokuCell{
/**
* Enumerate neighbor with key in Cardinal direction and key representing the
* cell in that direction.
*/
/** Enumerate neighbor with key in Cardinal direction and key representing the cell in that direction. */
private EnumMap<Cardinal,GomokuCell> neighbour;
/**
* The state of the cell represented by the enumerate Color, Nil is empty, white
* and black for the color of a token
*/
/** The state of the cell represented by the enumerate Color, Nil is empty, white and black for the color of a token */
private Color state;
//------------------Constructors--------------------------
/**
* The constructor of the cell.
*
* @param state The state by default of the cell.
*/
public GomokuCell(Color state){
@@ -33,7 +26,6 @@ public class GomokuCell {
/**
* Return one neighbour.
*
* @param car The Cardinal direction.
* @return The GomokuCell at the direction.
*/
@@ -43,7 +35,6 @@ public class GomokuCell {
/**
* Return neighbours.
*
* @return The EnumMap of neighbours.
*/
public EnumMap<Cardinal, GomokuCell> getAllNeighbour(){
@@ -52,7 +43,6 @@ public class GomokuCell {
/**
* Return the number of same colored neighbours in all direction.
*
* @return The Map of neighbours.
*/
public Map<Cardinal, Integer> getSameColorNeighbour(){
@@ -70,7 +60,8 @@ public class GomokuCell {
for (Map.Entry<Cardinal, Integer> entry : map.entrySet()) {
GomokuCell actualcell = this;
while (this.getState() == actualcell.getNeighbour(entry.getKey()).getState()) {
while(this.getState() == actualcell.getNeighbour(entry.getKey()).getState())
{
entry.setValue(entry.getValue()+1);
actualcell=actualcell.getNeighbour(entry.getKey());
}
@@ -80,7 +71,6 @@ public class GomokuCell {
/**
* Return the state.
*
* @return The state of the current cell with one Color.
*/
public Color getState(){
@@ -91,7 +81,6 @@ public class GomokuCell {
/**
* Change state of the current cell.
*
* @param c The color of the token played.
* @throws IllegalStateException If the cell is not playable.
*/
@@ -99,11 +88,11 @@ public class GomokuCell {
this.state = c;
}
//------------------Booleans--------------------------
/**
* This method returns if the current cell is empty
*
* @return True if is empty, False if is not.
*/
public boolean isEmpty(){
@@ -112,7 +101,6 @@ public class GomokuCell {
/**
* This method returns if the cell has already played.
*
* @return True if the cell is already played, False if is not.
*/
public boolean isPlayed(){
@@ -121,26 +109,21 @@ public class GomokuCell {
/**
* Return if the cell is playable.
*
* @return True if the current cell can be played with the condition of the
* gomoku.
* @return True if the current cell can be played with the condition of the gomoku.
*/
public boolean isPlayable(){
if (this.state != Color.NIL)
return false;
for (Cardinal c : Cardinal.values()) {
GomokuCell current = this.getNeighbour(c);
if (current != null && current.isPlayed())
return true;
if (current != null && current.isPlayed()) return true;
}
return false;
}
//------------------Methods--------------------------
/**
* This method link the cell at the Cardinal position on the current cell.
*
* @param car The Cardinal direction of the cell to link.
* @param cell The GomokuCell to link.
*/
@@ -148,11 +131,11 @@ public class GomokuCell {
this.neighbour.put(car, cell);
}
//------------------Statics--------------------------
public static void link(GomokuCell c1, GomokuCell c2, Cardinal c1Toc2){
if (c1 == null || c2 == null)
return;
if (c1 == null || c2 == null) return ;
c1.linkCell(c1Toc2, c2);
c2.linkCell(c1Toc2.inverse(), c1);
}
@@ -164,9 +147,9 @@ public class GomokuCell {
case Color.NIL:
return ".";
case Color.BLACK:
return "\u274C";
return "X";
case Color.WHITE:
return "\uD83D";
return "O";
default:
throw new IllegalStateException("Unexpected value: " + this.getState());
}

View File

@@ -84,11 +84,13 @@ public class GomokuGame {
}
}
GomokuGame g = new GomokuGame(false);// metre true ou fals si in veut l'affichage ou non
g.renderer = new ConsoleRenderer();
g.renderer.init(g);
g.board = new GomokuBoard(sizeX, sizeY);
g.board.get(sizeX / 2, sizeY / 2).setState(Color.BLACK);
g.player1 = new Human("un", Color.WHITE, nbToken);
g.player2 = new GomokuAI("deux", Color.BLACK, nbToken - 1);
System.out.println(g.board);
//System.out.println(g.board);
// g.renderer.update();
g.startGame();
@@ -139,6 +141,7 @@ public class GomokuGame {
* }
*/
this.currentPlayer = player1;
renderer.update();
while (this.player1.tokens > 0 || this.player2.tokens > 0) {
GomokuCell currentPlay = null;
while (currentPlay == null) {
@@ -151,7 +154,8 @@ public class GomokuGame {
}
this.currentPlayer.tokens -= 1;
this.currentPlayer = this.nextPlayer();
System.out.println(this.board);
renderer.update();
//System.out.println(this.board);
}
// this.renderer.updateStatus("Match nul, il ne reste plus de jeton.");