Fix isPlayable
This commit is contained in:
@@ -116,6 +116,7 @@ public class GomokuCell{
|
|||||||
* @return True if the current cell can be played with the condition of the gomoku.
|
* @return True if the current cell can be played with the condition of the gomoku.
|
||||||
*/
|
*/
|
||||||
public boolean isPlayable(){
|
public boolean isPlayable(){
|
||||||
|
if (!this.isEmpty()) return false;
|
||||||
for (Cardinal c : Cardinal.values()) {
|
for (Cardinal c : Cardinal.values()) {
|
||||||
GomokuCell current = this.getNeighbour(c);
|
GomokuCell current = this.getNeighbour(c);
|
||||||
if (current != null && current.isPlayed()) return true;
|
if (current != null && current.isPlayed()) return true;
|
||||||
|
|||||||
Reference in New Issue
Block a user