optimisation de Play()
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@@ -63,22 +63,11 @@ public class GomokuGame {
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/**
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* Place the token on the cell where the player play.
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* @param turn the turn of the player.
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* @param Player get player to play the cell.
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*/
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public void play(int turn) {
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GomokuCell cellToPlay = null;
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switch (turn) {
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case 1:
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cellToPlay = player1.chooseMove(board);
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break;
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case 2:
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cellToPlay = player2.chooseMove(board);
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break;
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default:
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throw new IllegalArgumentException("Invalid turn: " + turn);
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}
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public void play(Player player) {
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GomokuCell cellToPlay = player.chooseMove(board);
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cellToPlay.setState(colorP1);
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}
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