54 lines
1.2 KiB
C
54 lines
1.2 KiB
C
#include "function.h"
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#include <stdio.h>
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#include <stdlib.h>
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vect *
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fileToTab2D (const char *name_file, unsigned short int **tab, const unsigned N,
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vect *player, int *nbr_targets)
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{
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vect *targets = malloc (sizeof (vect));
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(*nbr_targets) = 0;
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FILE *file = fopen (name_file, "r");
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unsigned int x = 0, y = 1;
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while (!feof (file))
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{
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char current = fgetc (file);
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switch (current)
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{
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case '#':
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tab[x][y] = WALL;
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break;
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case '$':
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tab[x][y] = BOX;
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break;
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case '.':
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targets = realloc (targets, sizeof (vect) * (++nbr_targets[0]));
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targets[nbr_targets[0] - 1].x = x;
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targets[nbr_targets[0] - 1].y = y;
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tab[x][y] = TARGET;
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break;
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case '@':
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player->x = x;
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player->y = y;
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tab[x][y] = PLAYER;
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break;
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case '\n':
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y = 0;
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++x;
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break;
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default:
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tab[x][y] = EMPTY;
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break;
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}
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++y;
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if (x >= N || y >= N)
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{
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perror ("Level out of range !");
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exit (-1);
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}
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}
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return targets;
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}
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