#ifndef DISPLAY_H #define DISPLAY_H #include "function.h" #include void screenDisplay (unsigned short int **tab, int size); int getMaxSize (); void displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos, int size); void initSDL (dis *display_user); void screenDisplaySDL (unsigned short int **tab, dis *display_user); #endif // !DISPLAY_H