\doxysection{display.\+h} \label{display_8h_source} \begin{DoxyCode}{0} \DoxyCodeLine{00001\ \textcolor{preprocessor}{\#ifndef\ DISPLAY\_H}} \DoxyCodeLine{00002\ \textcolor{preprocessor}{\#define\ DISPLAY\_H}} \DoxyCodeLine{00003\ } \DoxyCodeLine{00004\ \textcolor{preprocessor}{\#include\ "{}function.h"{}}} \DoxyCodeLine{00005\ \textcolor{preprocessor}{\#include\ }} \DoxyCodeLine{00006\ \textcolor{preprocessor}{\#include\ }} \DoxyCodeLine{00007\ } \DoxyCodeLine{00008\ \textcolor{keywordtype}{void}\ screenDisplay\ (\textcolor{keywordtype}{char}\ **tab,\ \textcolor{keywordtype}{int}\ size);} \DoxyCodeLine{00009\ \textcolor{keywordtype}{int}\ getMaxSize\ (dis\ display\_user);} \DoxyCodeLine{00010\ \textcolor{keywordtype}{void}\ displayImage\ (SDL\_Renderer\ *renderer,\ SDL\_Texture\ *texture,\ vect\ pos,} \DoxyCodeLine{00011\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \textcolor{keywordtype}{int}\ size);} \DoxyCodeLine{00012\ \textcolor{keywordtype}{void}\ initSDL\ (dis\ *display\_user);} \DoxyCodeLine{00013\ \textcolor{keywordtype}{void}\ screenDisplayGameSDL\ (\textcolor{keywordtype}{char}\ **tab,\ dis\ *display\_user);} \DoxyCodeLine{00014\ \textcolor{keywordtype}{void}\ displayTextSDL(dis\ *display\_user,\textcolor{keywordtype}{char}\ *text,\ vect\ coor,\ vect\ size,\ \textcolor{keywordtype}{int}\ font\_size);} \DoxyCodeLine{00015\ } \DoxyCodeLine{00016\ } \DoxyCodeLine{00017\ \textcolor{preprocessor}{\#endif\ }\textcolor{comment}{//\ !DISPLAY\_H}} \end{DoxyCode}