#ifndef READ_H #define READ_H #include "function.h" vect *fileToTab2D (const char *name_file, char **tab, const unsigned N, vect *player, int *nbr_targets); int countCustomMaps(char *name_directory); char ** generatorMenu(char *name_directory, vect *size, vect *pos_player); void save_grid_to_file(int filename, char **tab2D); #endif // !READ_H