#ifndef DISPLAY_H #define DISPLAY_H #include #include "function.h" void screenDisplay( unsigned short int **tab,int size); int getMaxSize (); void displayImage(SDL_Renderer *renderer, SDL_Texture *texture, vect pos, int size); void initSDL (dis *display_user); void screenDisplaySDL (unsigned short int **tab, dis *display_user); #endif // !DISPLAY_H