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display.h
1#ifndef DISPLAY_H
2#define DISPLAY_H
3
4#include "../include/function.h"
5#include <SDL2/SDL.h>
6#include <SDL2/SDL_ttf.h>
7
8
9
10extern unsigned int seed;
11void screenDisplay (char **tab, int x, int y);
12int getMaxSize (dis display_user);
13void displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos,
14 int size);
15void initSDL (dis *display_user);
16void displayTextSDL(dis *display_user,char *text, vect coor, vect size, int font_size);
17void screenDisplayGameSDL (char **tab,vect dim_tab, dis *display_user, vect *player_pos, int fov, vect direction);
18void backgroundDisplay(dis *display_user,int bg);
19void playAudio(int sfx);
20
21#endif // !DISPLAY_H