rm findplayer but add it in read, + get all targets

This commit is contained in:
2024-12-12 18:47:59 +01:00
parent 5274a135d6
commit ee26a60a09
5 changed files with 33 additions and 28 deletions

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@@ -19,7 +19,6 @@ typedef struct Vecteur
unsigned short int **creatArea2D(const unsigned int N);
void screenDisplay( unsigned short int **tab,int size);
void getStartPlayerPos(unsigned short int **tab2d, short int size, vect *playerPos );
void inGameLoop(unsigned short int **tab2d,vect *playerPos );
#endif // FONCTION_H