nouveau niveau + pofinage de lediteur
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@@ -565,7 +565,6 @@ int inEditorLoop (char **tab2d, vect *dim_tab, vect *playerPos, vect *targets,
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{
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tab2d[row][col] -= 1;
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}
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printf("mtn la case est a %hd \n",tab2d[row][col]);
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// Met à jour l'affichage
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screenDisplayGameSDL (tab2d, *dim_tab, display_user, playerPos, fov);
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}
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