time + fix leak memories
This commit is contained in:
10
main.c
10
main.c
@@ -1,4 +1,5 @@
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include "function.h"
|
||||
#include "read.h"
|
||||
#include "display.h"
|
||||
@@ -10,11 +11,18 @@ int main()
|
||||
vect *playerPos = (vect *)malloc(sizeof(vect));
|
||||
vect *targets;
|
||||
int nbr_targets;
|
||||
score playerScore;
|
||||
playerScore.before = time(NULL);
|
||||
unsigned short int **tab2d = creatArea2D(SIZE_PLAY);
|
||||
targets = fileToTab2D("test.txt", tab2d, SIZE_PLAY, playerPos, &nbr_targets);
|
||||
screenDisplay(tab2d, SIZE_PLAY);
|
||||
printf("player (%d, %d)", playerPos->x, playerPos->y);
|
||||
inGameLoop(tab2d, SIZE_PLAY, playerPos, targets, nbr_targets);
|
||||
|
||||
|
||||
playerScore.after = time(NULL);
|
||||
printf("%ld\n", playerScore.after - playerScore.before);
|
||||
free2D(tab2d, SIZE_PLAY);
|
||||
free(playerPos);
|
||||
free(targets);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user