menu affichage
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@@ -43,7 +43,7 @@ int main ()
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= fileToTab2D ("maps/original_1.txt", tab2d, SIZE_PLAY, playerPos, &nbr_targets);
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inGameLoop (menu, &dim_menu, &pos, targets, nbr_targets,
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&display_user, &score_user, true);
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SDL_RenderClear(display_user.renderer);
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vect dim = {SIZE_PLAY, SIZE_PLAY};
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inGameLoop (tab2d, &dim, playerPos, targets, nbr_targets,
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&display_user, &score_user, false);
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