menu affichage fonctionne et modification de la loop pour rectangle

This commit is contained in:
2024-12-25 16:49:31 +01:00
parent c50388def9
commit cabdc9b3de
10 changed files with 56 additions and 30 deletions

View File

@@ -88,19 +88,19 @@ int countCustomMaps(char *name_directory)
}
char ** generatorMenu(char *name_directory, int *x, int *y, vect *pos_player)
char ** generatorMenu(char *name_directory, vect *size, vect *pos_player)
{
pos_player->x = 4;
pos_player->y = 1;
int nbr_custom = countCustomMaps("maps");
(*x) = 7;
(*y)= 5*(3+nbr_custom) +7;
char **menu = creatArea2D(*x,*y);
int nbr_custom = countCustomMaps(name_directory);
size->x = 9;
size->y = 5*(3+nbr_custom) +7;
char **menu = creatArea2D(size->x,size->y);
int i = 1;
for (i = 1;i < *y-1; ++i)
for (i = 1;i < size->y-1; ++i)
{
menu[4][i] = EMPTY;
if (i == *y-2)
if (i == size->y-2)
{
menu[4][i] = BUTTON;
}
@@ -108,7 +108,7 @@ char ** generatorMenu(char *name_directory, int *x, int *y, vect *pos_player)
int j,k ;
for (j = 5; j < *y-5; j+=5)
for (j = 5; j < size->y-5; j+=5)
{
for (k = 1 ; k < 4; ++k)
@@ -124,6 +124,7 @@ char ** generatorMenu(char *name_directory, int *x, int *y, vect *pos_player)
}
}
menu[4][1] = PLAYER;
return menu;
}