menu affichage fonctionne et modification de la loop pour rectangle

This commit is contained in:
2024-12-25 16:49:31 +01:00
parent c50388def9
commit cabdc9b3de
10 changed files with 56 additions and 30 deletions

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@@ -47,9 +47,8 @@ bool isWin (char **tab2d, vect *targets, int nbr_targets);
bool islose (char **tab2d, const int N);
bool blockBox (char **tab2d, vect box_coor);
vect plusVect (vect one, vect two);
void inGameLoop (char **tab2d, int N, vect *playerPos,
vect *targets, int nbr_targets, dis *display_user, score *score_user);
void inGameLoop (char **tab2d, vect *dim_tab, vect *playerPos,
vect *targets, int nbr_targets, dis *display_user, score *score_user, bool menu);
char *timeToText(time_t time);
void inMenuLoop(char **menu, int x, int y, vect *playerPos, vect *buttons, dis *display_user);
#endif // FONCTION_H