test pour menu

This commit is contained in:
2024-12-24 15:51:26 +01:00
parent 7f9433f505
commit c50388def9
8 changed files with 67 additions and 27 deletions

View File

@@ -10,8 +10,8 @@ int getMaxSize (dis display_user);
void displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos,
int size);
void initSDL (dis *display_user);
void screenDisplayGameSDL (char **tab, dis *display_user);
void displayTextSDL(dis *display_user,char *text, vect coor, vect size, int font_size);
void screenDisplayGameSDL (char **tab, dis *display_user, vect *player_pos, int fov);
#endif // !DISPLAY_H

View File

@@ -16,6 +16,7 @@
#define PLAYER 5
#define PLAYER_ON_TARGET 6
#define BUTTON 7
#define PLAYER_ON_BUTTON 8
typedef struct Vecteur
{
@@ -49,5 +50,6 @@ vect plusVect (vect one, vect two);
void inGameLoop (char **tab2d, int N, vect *playerPos,
vect *targets, int nbr_targets, dis *display_user, score *score_user);
char *timeToText(time_t time);
void inMenuLoop(char **menu, int x, int y, vect *playerPos, vect *buttons, dis *display_user);
#endif // FONCTION_H

View File

@@ -4,5 +4,5 @@
vect *fileToTab2D (const char *name_file, char **tab,
const unsigned N, vect *player, int *nbr_targets);
int countCustomMaps(char *name_directory);
char ** generatorMenu(char *name_directory, int *x , int *y);
char ** generatorMenu(char *name_directory, int *x , int *y, vect *pos_player);
#endif // !READ_H