plus du tout de warning (vraiment)
This commit is contained in:
@@ -55,7 +55,6 @@ char *timeToText(time_t time);
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void nullScore(score *player_score);
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void nullScore(score *player_score);
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void winOrLoseLoop(dis *display_user,score *score_user, bool win);
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void winOrLoseLoop(dis *display_user,score *score_user, bool win);
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unsigned int scoreCalculator(score *score_user, bool win);
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unsigned int scoreCalculator(score *score_user, bool win);
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int inEditorLoop (char **tab2d, vect *dim_tab, vect *playerPos, vect *targets,
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int inEditorLoop (char **tab2d, vect *dim_tab, vect *playerPos, dis *display_user,score *score_user, int num_fichier);
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int nbr_targets, dis *display_user,score *score_user, int num_fichier);
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int titleScreen (dis *display_user);
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int titleScreen (dis *display_user);
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#endif // FONCTION_H
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#endif // FONCTION_H
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@@ -452,26 +452,12 @@ int inGameLoop (char **tab2d, vect *dim_tab, vect *playerPos, vect *targets,
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* \param num_fichier Simplement le numéro de la map actuel.
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* \param num_fichier Simplement le numéro de la map actuel.
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* \return renvoie -2 ce qui signifie l'editeur
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* \return renvoie -2 ce qui signifie l'editeur
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*/
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*/
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int inEditorLoop (char **tab2d, vect *dim_tab, vect *playerPos, vect *targets,
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int inEditorLoop (char **tab2d, vect *dim_tab, vect *playerPos, dis *display_user,score *score_user, int num_fichier)
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int nbr_targets, dis *display_user,score *score_user, int num_fichier)
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{
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{
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vect direction = { 0, 0 };
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vect direction = { 0, 0 };
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int fov = -1;
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int fov = -1;
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int indice_button = -1;
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int indice_button = -1;
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vect size_menu
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= { display_user->size_menu - 10, display_user->size_window / 3 - 10 };
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vect coor_time
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= { 40, display_user->size_window - display_user->size_menu + 50 };
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vect coor_move_player
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= { display_user->size_window / 3 + 60,
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display_user->size_window - display_user->size_menu + 50 };
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vect coor_move_box
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= { (display_user->size_window / 3) * 2 + 10,
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display_user->size_window - display_user->size_menu + 50 };
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char input;
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char input;
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bool finish = false;
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bool finish = false;
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SDL_Event event;
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SDL_Event event;
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@@ -611,10 +597,6 @@ int titleScreen (dis *display_user)
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SDL_Event event;
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SDL_Event event;
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int indice_button = -1;
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vect size_menu
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= { display_user->size_menu - 10, display_user->size_window / 3 - 10 };
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vect coor_time
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vect coor_time
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= { 40, display_user->size_window - display_user->size_menu + 30 };
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= { 40, display_user->size_window - display_user->size_menu + 30 };
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vect coor_move_player
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vect coor_move_player
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@@ -624,7 +606,7 @@ int titleScreen (dis *display_user)
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vect size_txt = { display_user->size_menu,display_user->size_window };
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vect size_txt = { display_user->size_menu,display_user->size_window };
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snprintf (txt_button, 63," Aubin and Cyprien",indice_button);
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snprintf (txt_button, 80," Aubin and Cyprien");
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displayTextSDL (display_user, txt_button, coor_time,size_txt, 30);
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displayTextSDL (display_user, txt_button, coor_time,size_txt, 30);
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int tab[7] = {0,4,8,12,16,20,24};
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int tab[7] = {0,4,8,12,16,20,24};
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@@ -657,7 +639,7 @@ int titleScreen (dis *display_user)
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if(tab[i]>60){ tab[i]=0; }
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if(tab[i]>60){ tab[i]=0; }
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}
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}
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tab[0]>30? snprintf(txt_button, 63," press enter ",indice_button):snprintf(txt_button, 63," ",indice_button);
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tab[0]>30? snprintf(txt_button, 63," press enter "):snprintf(txt_button, 63," ");
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displayTextSDL (display_user, txt_button, coor_move_player,size_txt, 20);
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displayTextSDL (display_user, txt_button, coor_move_player,size_txt, 20);
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@@ -668,19 +650,19 @@ int titleScreen (dis *display_user)
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vect b = { display_user->size_window /2-200+240, 50 + sinus[4] * 2 };
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vect b = { display_user->size_window /2-200+240, 50 + sinus[4] * 2 };
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vect a = { display_user->size_window /2-200+300, 50 + sinus[5] * 2 };
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vect a = { display_user->size_window /2-200+300, 50 + sinus[5] * 2 };
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vect n = { display_user->size_window /2-200+360, 50 + sinus[6] * 2 };
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vect n = { display_user->size_window /2-200+360, 50 + sinus[6] * 2 };
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snprintf (txt_button, 63,"S",indice_button);
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snprintf (txt_button, 63,"S");
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displayTextSDL (display_user, txt_button, s,size_txt, 50);
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displayTextSDL (display_user, txt_button, s,size_txt, 50);
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snprintf (txt_button, 63,"O",indice_button);
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snprintf (txt_button, 63,"O");
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displayTextSDL (display_user, txt_button, o,size_txt, 50);
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displayTextSDL (display_user, txt_button, o,size_txt, 50);
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snprintf (txt_button, 63,"K",indice_button);
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snprintf (txt_button, 63,"K");
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displayTextSDL (display_user, txt_button, k,size_txt, 50);
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displayTextSDL (display_user, txt_button, k,size_txt, 50);
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snprintf (txt_button, 63,"O",indice_button);
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snprintf (txt_button, 63,"O");
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displayTextSDL (display_user, txt_button, oo,size_txt, 50);
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displayTextSDL (display_user, txt_button, oo,size_txt, 50);
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snprintf (txt_button, 63,"B",indice_button);
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snprintf (txt_button, 63,"B");
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displayTextSDL (display_user, txt_button, b,size_txt, 50);
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displayTextSDL (display_user, txt_button, b,size_txt, 50);
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snprintf (txt_button, 63,"A",indice_button);
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snprintf (txt_button, 63,"A");
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displayTextSDL (display_user, txt_button, a,size_txt, 50);
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displayTextSDL (display_user, txt_button, a,size_txt, 50);
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snprintf (txt_button, 63,"N",indice_button);
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snprintf (txt_button, 63,"N");
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displayTextSDL (display_user, txt_button, n,size_txt, 50);
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displayTextSDL (display_user, txt_button, n,size_txt, 50);
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SDL_Delay (16);
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SDL_Delay (16);
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@@ -950,10 +932,7 @@ unsigned int scoreCalculator(score *score_user, bool win)
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{
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{
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result /= 50;
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result /= 50;
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}
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}
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if(result <0)
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{
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result=0;
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}
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return result;
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return result;
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}
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}
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@@ -86,7 +86,7 @@ int main ()
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{
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{
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Mix_PlayMusic(music_editor, -1);
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Mix_PlayMusic(music_editor, -1);
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backgroundDisplay(&display_user,2);
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backgroundDisplay(&display_user,2);
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output = inEditorLoop(tab2d, &dim, playerPos, targets, nbr_targets, &display_user,&score_user ,num_fichier);
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output = inEditorLoop(tab2d, &dim, playerPos, &display_user,&score_user ,num_fichier);
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}
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}
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else if(output == -3)
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else if(output == -3)
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{
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{
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