delay add for update and time add in game

This commit is contained in:
2024-12-15 22:29:29 +01:00
parent 6a1331623e
commit 9c9ece6a79
4 changed files with 65 additions and 37 deletions

View File

@@ -26,9 +26,10 @@ void screenDisplay (unsigned short int **tab, int size)
void screenDisplayGameSDL (unsigned short int **tab, dis *display_user)
{
unsigned int display_game = display_user->size_window - display_user->size_menu;
unsigned int display_game
= display_user->size_window - display_user->size_menu;
int size = display_game / display_user->size_box;
unsigned int marge = display_user->size_menu /2;
unsigned int marge = display_user->size_menu / 2;
unsigned int i, j;
for (i = 0; i < display_user->size_box; ++i)
@@ -37,7 +38,7 @@ void screenDisplayGameSDL (unsigned short int **tab, dis *display_user)
{
SDL_Surface *img;
SDL_Texture *texture;
vect pos = { i * size + marge, j * size};
vect pos = { i * size + marge, j * size };
switch (tab[j][i])
{
case EMPTY:
@@ -88,15 +89,15 @@ int getMaxSize (dis display_user)
result = display.h;
}
SDL_Quit ();
int minus_mod = (result-50) % display_user.size_box;
//printf("DIS :%d, size : %d ,mod : %d\n",result, size_box,minus_mod);
return (result - 50 - minus_mod); // margin
int minus_mod = (result - 50) % display_user.size_box;
// printf("DIS :%d, size : %d ,mod : %d\n",result, size_box,minus_mod);
return (result - 50 - minus_mod); // margin
}
void initSDL (dis *display_user)
{
SDL_Init (SDL_INIT_VIDEO);
TTF_Init();
TTF_Init ();
display_user->window
= SDL_CreateWindow ("Sokoman", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, display_user->size_window,
@@ -125,37 +126,46 @@ void displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos,
SDL_RenderCopy (renderer, texture, NULL, &rect);
}
void displayTextSDL(dis *display_user,char *text, vect coor, vect size, int font_size)
void displayTextSDL (dis *display_user, char *text, vect coor, vect size,
int font_size)
{
TTF_Font* Sans = TTF_OpenFont("Roboto-Regular.ttf", font_size);
system("pwd");
printf("%p\n", Sans);
SDL_Color white = {255,0,0,255};
TTF_Font *Sans = TTF_OpenFont ("Roboto-Regular.ttf", font_size);
SDL_Color white = { 255, 255, 255, 255 };
int text_width, text_height;
SDL_Rect background;
SDL_Surface *surface_text = TTF_RenderText_Solid (Sans, text, white);
SDL_Surface* surface_text = TTF_RenderText_Solid(Sans, text, white);
SDL_Texture* message = SDL_CreateTextureFromSurface(display_user->renderer, surface_text);
TTF_SizeText(Sans, text, &text_height, &text_width);
SDL_Rect message_rect ;
TTF_SizeText (Sans, text, &text_height, &text_width);
SDL_Rect message_rect;
message_rect.x = coor.x;
message_rect.y = coor.y;
message_rect.w = text_height;
message_rect.h = text_width;
background.x = coor.x;
background.y = coor.y;
background.w = text_height;
background.h = text_width;
if (message_rect.w > size.y) message_rect.w = size.y;
if (message_rect.h > size.x) message_rect.h = size.x;
if (message_rect.w > size.y)
{
message_rect.w = size.y;
background.w = size.y;
}
if (message_rect.h > size.x)
{
message_rect.h = size.x;
background.h = size.x;
}
printf("%d, %d", message_rect.w, message_rect.h);
SDL_RenderCopy(display_user-> renderer, message, NULL, &message_rect);
SDL_RenderPresent(display_user->renderer);
puts("Fa it");
SDL_Texture *message
= SDL_CreateTextureFromSurface (display_user->renderer, surface_text);
SDL_SetRenderDrawColor(display_user->renderer, 0, 0, 0, 255);
SDL_RenderFillRect(display_user->renderer, &background);
SDL_FreeSurface(surface_text);
SDL_DestroyTexture(message);
SDL_RenderCopy (display_user->renderer, message, NULL, &message_rect);
SDL_RenderPresent (display_user->renderer);
SDL_FreeSurface (surface_text);
SDL_DestroyTexture (message);
}