commencement menu + addaptatif

This commit is contained in:
2024-12-21 11:45:49 +01:00
parent 40640698f7
commit 7f9433f505
12 changed files with 95 additions and 27 deletions

View File

@@ -26,18 +26,21 @@ int main ()
vect *targets;
int nbr_targets;
score playerScore;
char **tab2d = creatArea2D (SIZE_PLAY);
char **tab2d = creatArea2D (SIZE_PLAY, SIZE_PLAY);
score score_user = {0, 0, 0,0};
int x,y;
char**menu = generatorMenu("maps", &x, &y);
screenDisplay(menu, x, y);
targets
= fileToTab2D ("test.txt", tab2d, SIZE_PLAY, playerPos, &nbr_targets);
= fileToTab2D ("maps/original_1.txt", tab2d, SIZE_PLAY, playerPos, &nbr_targets);
screenDisplayGameSDL (tab2d, &display_user);
screenDisplay (tab2d, SIZE_PLAY);
inGameLoop (tab2d, SIZE_PLAY, playerPos, targets, nbr_targets,
&display_user, &score_user);
//screenDisplay(tab2d, SIZE_PLAY, SIZE_PLAY);
SDL_DestroyWindow (display_user.window);
SDL_DestroyRenderer (display_user.renderer);
free2D (tab2d, SIZE_PLAY);