This commit is contained in:
2025-01-08 13:47:38 +01:00
parent 8ea8d80747
commit 6164c1cd5e
54 changed files with 914 additions and 411 deletions

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@@ -99,16 +99,20 @@ $(function(){ initResizable(false); });
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include &lt;SDL2/SDL.h&gt;</span></div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include &lt;SDL2/SDL_ttf.h&gt;</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span> </div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="keywordtype">void</span> screenDisplay (<span class="keywordtype">char</span> **tab, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);</div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="keywordtype">int</span> getMaxSize (dis display_user);</div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="keywordtype">void</span> displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos,</div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> <span class="keywordtype">int</span> size);</div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="keywordtype">void</span> initSDL (dis *display_user);</div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="keywordtype">void</span> displayTextSDL(dis *display_user,<span class="keywordtype">char</span> *text, vect coor, vect size, <span class="keywordtype">int</span> font_size);</div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="keywordtype">void</span> screenDisplayGameSDL (<span class="keywordtype">char</span> **tab,vect dim_tab, dis *display_user, vect *player_pos, <span class="keywordtype">int</span> fov);</div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> </div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> </div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="preprocessor">#endif </span><span class="comment">// !DISPLAY_H</span></div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span> </div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span> </div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="keyword">extern</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> seed;</div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="keywordtype">void</span> screenDisplay (<span class="keywordtype">char</span> **tab, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);</div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="keywordtype">int</span> getMaxSize (dis display_user);</div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="keywordtype">void</span> displayImage (SDL_Renderer *renderer, SDL_Texture *texture, vect pos,</div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> <span class="keywordtype">int</span> size);</div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="keywordtype">void</span> initSDL (dis *display_user);</div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span><span class="keywordtype">void</span> displayTextSDL(dis *display_user,<span class="keywordtype">char</span> *text, vect coor, vect size, <span class="keywordtype">int</span> font_size);</div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="keywordtype">void</span> screenDisplayGameSDL (<span class="keywordtype">char</span> **tab,vect dim_tab, dis *display_user, vect *player_pos, <span class="keywordtype">int</span> fov, vect direction);</div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="keywordtype">void</span> backgroundDisplay(dis *display_user,<span class="keywordtype">int</span> bg);</div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="keywordtype">void</span> playAudio(<span class="keywordtype">int</span> sfx);</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span> </div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="preprocessor">#endif </span><span class="comment">// !DISPLAY_H</span></div>
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