@@ -9,5 +9,9 @@ int main()
fileToTab2D("test.txt", tab2d, 32);
screenDisplay(tab2d, 32);
printf("main\n");
vect *playerPos = (vect *)malloc(sizeof(vect));
getStartPlayerPos(tab2d,32,playerPos);
inGameLoop(tab2d,playerPos);
free(playerPos);
return 0;
}
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