display SDL
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@@ -1,7 +1,15 @@
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#ifndef DISPLAY_H
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#define DISPLAY_H
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#include <SDL2/SDL.h>
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#include "function.h"
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void screenDisplay( unsigned short int **tab,int size);
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int getMaxSize ();
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void displayImage(SDL_Renderer *renderer, SDL_Texture *texture, vect pos, int size);
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void initSDL (dis *display_user);
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void screenDisplaySDL (unsigned short int **tab, dis *display_user);
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#endif // !DISPLAY_H
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