@@ -11,7 +11,7 @@ int main()
unsigned short int **tab2d = creatArea2D(32);
targets = fileToTab2D("test.txt", tab2d, 32, playerPos, &nbr_targets);
screenDisplay(tab2d, 32);
inGameLoop(tab2d,playerPos);
inGameLoop(tab2d,playerPos, targets, nbr_targets);
free(playerPos);
return 0;
}
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