diff --git a/function.c b/function.c index 7fade0e..72a248d 100644 --- a/function.c +++ b/function.c @@ -197,6 +197,7 @@ void inGameLoop (unsigned short int **tab2d, int N, vect *playerPos, vect *targets, int nbr_targets, dis *display_user, score *score_user) { + vect size_menu = { display_user->size_menu -10, display_user->size_window / 3 -10}; vect coor_time @@ -207,6 +208,9 @@ void inGameLoop (unsigned short int **tab2d, int N, vect *playerPos, vect coor_move_box = { (display_user->size_window / 3) * 2 + 10, display_user->size_window - display_user->size_menu + 10}; + displayTextSDL (display_user, "MP : 0", coor_move_player, size_menu, + 50); + displayTextSDL (display_user, "MB : 0", coor_move_box, size_menu, 50); time_t time_start = time (NULL); time_t current_time = time (NULL); time_t delay = 0; @@ -250,9 +254,9 @@ void inGameLoop (unsigned short int **tab2d, int N, vect *playerPos, screenDisplayGameSDL (tab2d, display_user); char nbr_p[20]; - snprintf (nbr_p, 20, "MP :%d", score_user->move_player); + snprintf (nbr_p, 20, "MP : %d", score_user->move_player); char nbr_b[20]; - snprintf (nbr_b, 20, "MB :%d", score_user->move_box); + snprintf (nbr_b, 20, "MB : %d", score_user->move_box); displayTextSDL (display_user, nbr_p, coor_move_player, size_menu, 50);