fix size play dinamic

This commit is contained in:
2024-12-12 20:46:48 +01:00
parent 2c61fbe868
commit 21885b0f99
3 changed files with 10 additions and 8 deletions

View File

@@ -20,7 +20,7 @@ typedef struct Vecteur
unsigned short int **creatArea2D(const unsigned int N);
void screenDisplay( unsigned short int **tab,int size);
void inGameLoop (unsigned short int **tab2d, vect *playerPos, vect *targets, int nbr_targets);
void inGameLoop (unsigned short int **tab2d, int N, vect *playerPos, vect *targets, int nbr_targets);
bool isWin(unsigned short int **tab2d, vect *targets, int nbr_targets);
#endif // FONCTION_H