fix deplacement out of range

This commit is contained in:
2024-12-13 11:06:44 +01:00
parent 2c2d446f74
commit 1d2190e55d
3 changed files with 15 additions and 3 deletions

View File

@@ -24,6 +24,8 @@ void inGameLoop (unsigned short int **tab2d, int N, vect *playerPos, vect *targe
bool isWin(unsigned short int **tab2d, vect *targets, int nbr_targets);
bool islose(unsigned short int ** tab2d,const int N);
bool blockBox(unsigned short int **tab2d, vect box_coor);
vect plusVect (vect one, vect two);
#endif // FONCTION_H