This commit is contained in:
2024-12-14 04:13:59 +01:00
parent 5a2a2afe0a
commit 19a05574ab
5 changed files with 31 additions and 33 deletions

View File

@@ -1,17 +1,17 @@
#include <stdio.h>
#include "display.h" #include "display.h"
#include <stdio.h>
void screenDisplay( unsigned short int **tab,int size) void
screenDisplay (unsigned short int **tab, int size)
{ {
//puts("0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 "); // puts("0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 ");
char element[7] ={' ','#','S','.','*','@','+'} ; char element[7] = { ' ', '#', 'S', '.', '*', '@', '+' };
for(int i=0;i<size;++i) for (int i = 0; i < size; ++i)
{ {
for(int j=0;j<size;++j) for (int j = 0; j < size; ++j)
{ {
printf("%c ",element[tab[i][j]]); printf ("%c ", element[tab[i][j]]);
} }
puts(""); puts ("");
} }
} }

View File

@@ -180,10 +180,7 @@ move (unsigned short int **tab, vect *playerPos, vect direction)
} }
void void
inGameLoop (unsigned short int **tab2d, inGameLoop (unsigned short int **tab2d, int N, vect *playerPos, vect *targets,
int N,
vect *playerPos,
vect *targets,
int nbr_targets) int nbr_targets)
{ {
vect direction = { 0, 0 }; vect direction = { 0, 0 };

33
main.c
View File

@@ -1,28 +1,29 @@
#include <stdio.h> #include "display.h"
#include <time.h>
#include "function.h" #include "function.h"
#include "read.h" #include "read.h"
#include "display.h" #include <stdio.h>
#include <time.h>
#define SIZE_PLAY 24 #define SIZE_PLAY 24
int main() int
main ()
{ {
vect *playerPos = (vect *)malloc(sizeof(vect)); vect *playerPos = (vect *)malloc (sizeof (vect));
vect *targets; vect *targets;
int nbr_targets; int nbr_targets;
score playerScore; score playerScore;
playerScore.before = time(NULL); playerScore.before = time (NULL);
unsigned short int **tab2d = creatArea2D(SIZE_PLAY); unsigned short int **tab2d = creatArea2D (SIZE_PLAY);
targets = fileToTab2D("test.txt", tab2d, SIZE_PLAY, playerPos, &nbr_targets); targets
screenDisplay(tab2d, SIZE_PLAY); = fileToTab2D ("test.txt", tab2d, SIZE_PLAY, playerPos, &nbr_targets);
inGameLoop(tab2d, SIZE_PLAY, playerPos, targets, nbr_targets); screenDisplay (tab2d, SIZE_PLAY);
inGameLoop (tab2d, SIZE_PLAY, playerPos, targets, nbr_targets);
playerScore.after = time (NULL);
playerScore.after = time(NULL); printf ("%ld\n", playerScore.after - playerScore.before);
printf("%ld\n", playerScore.after - playerScore.before); free2D (tab2d, SIZE_PLAY);
free2D(tab2d, SIZE_PLAY); free (playerPos);
free(playerPos); free (targets);
free(targets);
return 0; return 0;
} }

2
read.c
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@@ -48,6 +48,6 @@ fileToTab2D (const char *name_file, unsigned short int **tab, const unsigned N,
exit (-1); exit (-1);
} }
} }
fclose(file); fclose (file);
return targets; return targets;
} }

4
read.h
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@@ -1,6 +1,6 @@
#ifndef READ_H #ifndef READ_H
#define READ_H #define READ_H
#include "function.h" #include "function.h"
vect* fileToTab2D(const char* name_file, unsigned short int **tab, vect *fileToTab2D (const char *name_file, unsigned short int **tab,
const unsigned N, vect *player, int *nbr_targets); const unsigned N, vect *player, int *nbr_targets);
#endif // !READ_H #endif // !READ_H