flower seed
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@@ -10,6 +10,7 @@
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#include <SDL2/SDL_image.h>
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#include <SDL2/SDL_render.h>
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#include <SDL2/SDL_mixer.h>
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#include <time.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <string.h>
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@@ -17,6 +18,8 @@
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#define SIZE_PLAY 20
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#define SIZE_MENU 200
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// Définir une seed globale
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unsigned int seed;
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/**
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@@ -28,7 +31,6 @@
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*/
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void playAudio(int sfx)
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{
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// Charger un fichier son
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Mix_Chunk* sfx_win = Mix_LoadWAV("sfx/win.wav");
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Mix_Chunk* sfx_lose = Mix_LoadWAV("sfx/lose.wav");
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@@ -36,7 +38,6 @@ void playAudio(int sfx)
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Mix_Chunk* sfx_block_on_target = Mix_LoadWAV("sfx/blockontarget.wav");
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Mix_Chunk* sfx_move = Mix_LoadWAV("sfx/move.mp3");
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Mix_Chunk* sfx_move_block = Mix_LoadWAV("sfx/moveblock.wav");
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switch (sfx)
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{
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case 0:
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@@ -60,9 +61,17 @@ void playAudio(int sfx)
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}
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Mix_FreeChunk(sfx_win);
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Mix_FreeChunk(sfx_lose);
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Mix_FreeChunk(sfx_cant_move);
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Mix_FreeChunk(sfx_block_on_target);
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Mix_FreeChunk(sfx_move);
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Mix_FreeChunk(sfx_move_block);
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}
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int main ()
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{
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seed = (unsigned int)time(NULL);
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dis display_user;
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display_user.size_menu = SIZE_MENU;
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display_user.size_box = SIZE_PLAY;
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