wr
This commit is contained in:
@@ -199,7 +199,6 @@ void inGameLoop (unsigned short int **tab2d, int N, vect *playerPos,
|
|||||||
if (event.type == SDL_KEYDOWN)
|
if (event.type == SDL_KEYDOWN)
|
||||||
{
|
{
|
||||||
input = event.key.keysym.scancode;
|
input = event.key.keysym.scancode;
|
||||||
printf ("%c\n", input);
|
|
||||||
switch (input)
|
switch (input)
|
||||||
{
|
{
|
||||||
case SDL_SCANCODE_ESCAPE:
|
case SDL_SCANCODE_ESCAPE:
|
||||||
|
|||||||
Reference in New Issue
Block a user