move all music data to struct, save this data now

This commit is contained in:
2025-07-07 21:27:12 +02:00
parent 46c7e95430
commit 8a462a899d
4 changed files with 230 additions and 119 deletions

107
src/music.rs Normal file
View File

@@ -0,0 +1,107 @@
use crate::utils::string_to_polygon;
use crate::{polygon_draw::*, utils::string_to_color};
use serde::{Deserialize, Serialize};
use kira::{
AudioManager, AudioManagerSettings, DefaultBackend, sound::static_sound::StaticSoundData,
};
use std::f32::consts::PI;
use std::time::Duration;
use std::time::Instant;
#[derive(Serialize, Deserialize)]
pub struct Music {
pub poly_frame: Vec<(f32, PolygonFrame)>,
pub nb_sec_for_rev: f32,
pub file_name: String,
}
impl Music {
fn find_poly_frame(&mut self, delta: f32) -> &mut PolygonFrame {
if let Some(i) = self
.poly_frame
.windows(2)
.position(|w| w[0].0 < delta && delta < w[1].0)
{
&mut self.poly_frame[i].1
} else {
&mut self.poly_frame[0].1
}
}
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~PUBLIC~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
pub fn current_frame(&self, delta: f32) -> &PolygonFrame {
if let Some(i) = self
.poly_frame
.windows(2)
.position(|w| w[0].0 < delta && delta < w[1].0)
{
&self.poly_frame[i].1
} else {
&self.poly_frame[0].1
}
}
pub fn default() -> Music {
Music {
poly_frame: vec![(0.0, PolygonFrame::default())],
nb_sec_for_rev: 1.0,
file_name: "Polymusic.json".to_string(),
}
}
pub fn update_frame(&mut self, delta: f32) {
self.find_poly_frame(delta).update();
}
pub fn apply_tick(&mut self, delta: f32, time_btw: Duration, audio_manager: &mut AudioManager) {
let nb_sec_for_rev = self.nb_sec_for_rev;
let current_frame = self.find_poly_frame(delta);
let teta_temp = current_frame.teta;
current_frame.teta +=
2.0 * PI * (1.0 / nb_sec_for_rev) * (time_btw.as_millis() as f32 / 1_000.0);
current_frame.teta %= 2.0 * PI;
let sound_to_play = current_frame.all_sound_to_play_btw(teta_temp, current_frame.teta);
for sound in sound_to_play {
audio_manager
.play(sound.clone())
.expect("Error to play sound");
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SET~~~~~~~~~~~~~~~~~~~~~~~~~~~~
pub fn set_sound(
&mut self,
delta: f32,
index: usize,
sound: StaticSoundData,
sound_name: String,
) {
let current_frame = self.find_poly_frame(delta);
current_frame.polygons[index].sound = sound;
current_frame.polygons[index].sound_name = sound_name;
}
pub fn set_teta(&mut self, delta: f32, index: usize, teta: f32) {
self.find_poly_frame(delta).polygons[index].global_teta = teta;
}
pub fn set_color(&mut self, delta: f32, index: usize, color_name: String) {
let current_frame = self.find_poly_frame(delta);
current_frame.polygons[index].color = string_to_color(&color_name);
current_frame.polygons[index].color_name = color_name;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ADD/REMOVE~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
pub fn add_polygon(&mut self, delta: f32, polygon_name: String) {
let current_frame = self.find_poly_frame(delta);
let poly = string_to_polygon(polygon_name);
current_frame.polygons.push(poly);
}
pub fn remove_polygon(&mut self, delta: f32, i: usize) {
self.find_poly_frame(delta).polygons.remove(i);
}
}