add color picker and better buttons
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39
build.rs
Normal file
39
build.rs
Normal file
@@ -0,0 +1,39 @@
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use std::env;
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use std::fs;
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use std::path::Path;
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fn main() {
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println!("cargo:rerun-if-changed=assets");
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println!("cargo:rerun-if-changed=fonts");
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// Chemin vers target/debug ou target/release
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let out_dir = env::var("OUT_DIR").unwrap();
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let target_dir = Path::new(&out_dir)
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.ancestors()
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.nth(3) // On remonte pour arriver dans target/debug ou target/release
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.unwrap();
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// Copie assets/
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let _ = fs::remove_dir_all(target_dir.join("assets"));
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fs::create_dir_all(target_dir.join("assets")).unwrap();
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copy_dir("assets", target_dir.join("assets"));
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// Copie fonts/
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let _ = fs::remove_dir_all(target_dir.join("fonts"));
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fs::create_dir_all(target_dir.join("fonts")).unwrap();
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copy_dir("fonts", target_dir.join("fonts"));
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}
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fn copy_dir(src: impl AsRef<Path>, dst: impl AsRef<Path>) {
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for entry in fs::read_dir(src).unwrap() {
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let entry = entry.unwrap();
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let ty = entry.file_type().unwrap();
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let dst_path = dst.as_ref().join(entry.file_name());
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if ty.is_dir() {
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fs::create_dir_all(&dst_path).unwrap();
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copy_dir(entry.path(), &dst_path);
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} else {
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fs::copy(entry.path(), &dst_path).unwrap();
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}
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}
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}
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