add small canvas on time line
This commit is contained in:
55
src/music.rs
55
src/music.rs
@@ -1,14 +1,17 @@
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use crate::message::Message;
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use crate::utils::string_to_polygon;
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use crate::{polygon_draw::*, utils::string_to_color};
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use iced::widget::shader::wgpu::util::RenderEncoder;
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use kira::Frame;
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use serde::{Deserialize, Serialize};
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use kira::{AudioManager, sound::static_sound::StaticSoundData};
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use iced::Vector;
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use iced::event::Status;
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use iced::mouse::Cursor;
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use iced::widget::canvas::Event;
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use iced::{mouse, padding};
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use iced::widget::canvas::{Event, Geometry};
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use iced::{Size, mouse, padding};
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use iced::widget::canvas;
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use iced::widget::canvas::Stroke;
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@@ -166,13 +169,23 @@ impl canvas::Program<Message> for Music {
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bounds: Rectangle,
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_cursor: mouse::Cursor,
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) -> Vec<canvas::Geometry> {
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let mut geo_small_frame: Vec<Geometry> = vec![];
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let mut geo_cursor: Vec<Geometry> = vec![];
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let mut frame = canvas::Frame::new(renderer, bounds.size());
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let mut toggle_color = true;
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let padding = 8.;
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let w = bounds.width - (padding * 2.);
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for (delta, _) in &self.poly_frame {
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for (delta, polyframe) in &self.poly_frame {
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let x = delta / self.length * w + 8.;
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frame.fill_rectangle(
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let mut back_frame = canvas::Frame::new(
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renderer,
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Size {
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width: bounds.width,
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height: bounds.height,
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},
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);
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back_frame.fill_rectangle(
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iced::Point { x: x, y: 0.0 },
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frame.size(),
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if toggle_color {
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@@ -181,10 +194,33 @@ impl canvas::Program<Message> for Music {
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Color::from_rgb8(69, 104, 130)
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},
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);
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geo_small_frame.push(back_frame.into_geometry());
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toggle_color = !toggle_color;
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let mut small_frame = canvas::Frame::new(
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renderer,
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Size {
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width: bounds.width,
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height: bounds.height,
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},
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);
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small_frame.translate(Vector {
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x: x + (bounds.height / 10.),
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y: (bounds.height / 10.),
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});
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polyframe.draw_in_frame(
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&mut small_frame,
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Size {
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width: (8. * bounds.height) / 10.,
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height: (8. * bounds.height) / 10.,
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},
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);
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geo_small_frame.push(small_frame.into_geometry());
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}
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let x = self.current_delta / self.length * w + 8.;
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frame.stroke_rectangle(
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let mut frame_cursor = canvas::Frame::new(renderer, bounds.size());
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frame_cursor.stroke_rectangle(
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iced::Point::new(x, 0.),
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iced::Size {
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width: 0.,
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@@ -196,7 +232,7 @@ impl canvas::Program<Message> for Music {
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..Stroke::default()
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},
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);
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frame.stroke_rectangle(
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frame_cursor.stroke_rectangle(
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iced::Point { x: 0.0, y: 0.0 },
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frame.size(),
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Stroke {
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@@ -205,9 +241,14 @@ impl canvas::Program<Message> for Music {
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..Stroke::default()
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},
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);
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geo_cursor.push(frame_cursor.into_geometry());
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//vec_geo.push(frame.into_geometry());
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// Then, we produce the geometry
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vec![frame.into_geometry()]
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let mut out = vec![frame.into_geometry()];
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out.append(&mut geo_small_frame);
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out.append(&mut geo_cursor);
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out
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}
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fn update(
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&self,
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@@ -2,12 +2,12 @@ use crate::utils::string_to_color;
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use std::f32::consts::PI;
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use iced::Size;
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use iced::Vector;
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use iced::mouse;
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use iced::widget::canvas;
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use iced::widget::canvas::Stroke;
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use iced::widget::canvas::Style;
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use iced::{Color, Rectangle, Renderer, Theme};
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use iced::widget::canvas::{Frame, Stroke, Style};
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use iced::{Color, Point, Rectangle, Renderer, Theme};
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use kira::sound::static_sound::StaticSoundData;
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use serde::{Deserialize, Serialize};
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@@ -49,6 +49,65 @@ impl PolygonFrame {
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polygons: vec![],
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}
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}
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pub fn draw_in_frame(&self, frame: &mut Frame, size: Size) {
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let radius = size.height / 2.0 - (size.height / 10.);
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let mut vec = Vector::new(0.0, -radius);
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let c = Point {
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x: size.width / 2.,
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y: size.height / 2.,
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};
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// Draw Circle
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let circle = canvas::Path::circle(c, radius);
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frame.stroke(
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&circle,
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Stroke {
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width: 6.0,
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style: Style::Solid(Color::from_rgba8(210, 193, 182, 0.25)),
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..Stroke::default()
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},
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);
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// Draw all polygons by there points
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for poly in &self.polygons {
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let l = poly.points_teta.len();
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let mut line: canvas::Path;
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let mut t1: f32;
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let mut t2: f32;
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let mut color: Color;
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for i in 0..l {
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t1 = poly.points_teta[i] + poly.global_teta;
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t2 = poly.points_teta[(i + 1) % l] + poly.global_teta;
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line = canvas::Path::line(c + vec.rotate(t1), c + vec.rotate(t2));
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color = poly.color.clone();
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color.a = 0.25;
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frame.stroke(
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&line,
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Stroke {
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width: 4.0,
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style: Style::Solid(poly.color.clone()),
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..Stroke::default()
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},
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);
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}
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}
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/*
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// Draw the red dot on the current position
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let dot = canvas::Path::circle(frame.center() + vec.rotate(self.teta), 10.0);
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frame.fill(&dot, Color::from_rgb(1.0, 0.0, 0.0));
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*/
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// Draw the frame
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/*
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frame.stroke_rectangle(
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iced::Point { x: 0.0, y: 0.0 },
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size,
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Stroke {
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width: 8.0,
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style: Style::Solid(Color::from_rgb8(207, 74, 28)),
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..Stroke::default()
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},
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);*/
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}
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}
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impl<Message> canvas::Program<Message> for PolygonFrame {
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