Files
Azzteroid/scene/load_screen.tscn
2025-09-08 21:58:22 +02:00

165 lines
5.4 KiB
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[gd_scene load_steps=9 format=3 uid="uid://jx8hrj6k1ju8"]
[ext_resource type="PackedScene" uid="uid://d1ugwu6dqomtg" path="res://scene/wall.tscn" id="1_7iavl"]
[ext_resource type="Theme" uid="uid://b46gto6k33wqr" path="res://theme.tres" id="3_7iavl"]
[ext_resource type="PackedScene" uid="uid://b6hqwxrexoa2n" path="res://scene/spawner.tscn" id="3_ruca2"]
[sub_resource type="GDScript" id="GDScript_pyuau"]
script/source = "extends Button
func _ready() -> void:
grab_focus()
func _on_pressed() -> void:
GameController.emit_signal(\"start_game_one_player\")
"
[sub_resource type="GDScript" id="GDScript_ruca2"]
script/source = "extends Button
func _on_pressed() -> void:
GameController.emit_signal(\"start_game_two_player\")
"
[sub_resource type="GDScript" id="GDScript_7iavl"]
script/source = "extends Button
func _on_pressed() -> void:
get_tree().quit()
"
[sub_resource type="GDScript" id="GDScript_dogtj"]
script/source = "extends Label
func _ready() -> void:
var tableau_paires = []
for key in GameController.score.score_singleplayer:
tableau_paires.append({\"key\": key, \"value\": GameController.score.score_singleplayer[key]})
# Trier par ordre alphabétique
tableau_paires.sort_custom(func(a, b): return a[\"value\"] > b[\"value\"])
text += \" 1 Player\"
for i in range(clamp(5, 0, tableau_paires.size())):
text += \"\\n\" + str(i+1) + \"e \" + tableau_paires[i][\"key\"] + \" : \" + str(tableau_paires[i][\"value\"])
if tableau_paires.size() < 5:
for i in range(5 - tableau_paires.size()):
text += \"\\n\" + str(tableau_paires.size()+ i+1) + \"e \" + \"---- : ----\"
"
[sub_resource type="GDScript" id="GDScript_u3kfb"]
script/source = "extends Label
func _ready() -> void:
var tableau_paires = []
for key in GameController.score.score_multiplayer:
tableau_paires.append({\"key\": key, \"value\": GameController.score.score_multiplayer[key]})
# Trier par ordre alphabétique
tableau_paires.sort_custom(func(a, b): return a[\"value\"] > b[\"value\"])
text += \" 2 Players\"
for i in range(clamp(5, 0, tableau_paires.size())):
text += \"\\n\" + str(i+1) + \"e \" + tableau_paires[i][\"key\"] + \" : \" + str(tableau_paires[i][\"value\"])
if tableau_paires.size() < 5:
for i in range(5 - tableau_paires.size()):
text += \"\\n\" + str(tableau_paires.size()+ i+1) + \"e \" + \"---- : ----\"
"
[node name="load_screen" type="Node2D"]
[node name="wall" parent="." node_paths=PackedStringArray("spawner") instance=ExtResource("1_7iavl")]
spawner = NodePath("../spawner")
[node name="Camera2D" type="Camera2D" parent="."]
[node name="spawner" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_ruca2")]
player = NodePath("../CharacterBody2D")
distance = 500.0
delay_spawn = 0.5
load_screen = true
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Control" type="Control" parent="CanvasLayer"]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
grow_horizontal = 2
grow_vertical = 2
[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/Control"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -119.5
offset_top = -64.0
offset_right = 119.5
offset_bottom = 64.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 64
[node name="buttons" type="VBoxContainer" parent="CanvasLayer/Control/HBoxContainer"]
layout_mode = 2
alignment = 1
[node name="1" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
layout_mode = 2
focus_next = NodePath("../2")
focus_previous = NodePath("../exit")
theme = ExtResource("3_7iavl")
text = "1 Player"
script = SubResource("GDScript_pyuau")
[node name="2" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0
focus_next = NodePath("../exit")
focus_previous = NodePath("../1")
theme = ExtResource("3_7iavl")
text = "2 Players"
script = SubResource("GDScript_ruca2")
[node name="exit" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0
focus_next = NodePath("../1")
focus_previous = NodePath("../2")
theme = ExtResource("3_7iavl")
text = "Exit"
script = SubResource("GDScript_7iavl")
[node name="scores" type="VBoxContainer" parent="CanvasLayer/Control/HBoxContainer"]
layout_mode = 2
theme = ExtResource("3_7iavl")
theme_override_constants/separation = 64
[node name="Label" type="Label" parent="CanvasLayer/Control/HBoxContainer/scores"]
layout_mode = 2
theme = ExtResource("3_7iavl")
theme_override_font_sizes/font_size = 16
script = SubResource("GDScript_dogtj")
[node name="Label2" type="Label" parent="CanvasLayer/Control/HBoxContainer/scores"]
layout_mode = 2
theme = ExtResource("3_7iavl")
theme_override_font_sizes/font_size = 16
script = SubResource("GDScript_u3kfb")
[connection signal="pressed" from="CanvasLayer/Control/HBoxContainer/buttons/1" to="CanvasLayer/Control/HBoxContainer/buttons/1" method="_on_pressed"]
[connection signal="pressed" from="CanvasLayer/Control/HBoxContainer/buttons/2" to="CanvasLayer/Control/HBoxContainer/buttons/2" method="_on_pressed"]
[connection signal="pressed" from="CanvasLayer/Control/HBoxContainer/buttons/exit" to="CanvasLayer/Control/HBoxContainer/buttons/exit" method="_on_pressed"]