165 lines
5.4 KiB
Plaintext
165 lines
5.4 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://jx8hrj6k1ju8"]
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[ext_resource type="PackedScene" uid="uid://d1ugwu6dqomtg" path="res://scene/wall.tscn" id="1_7iavl"]
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[ext_resource type="Theme" uid="uid://b46gto6k33wqr" path="res://theme.tres" id="3_7iavl"]
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[ext_resource type="PackedScene" uid="uid://b6hqwxrexoa2n" path="res://scene/spawner.tscn" id="3_ruca2"]
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[sub_resource type="GDScript" id="GDScript_pyuau"]
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script/source = "extends Button
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func _ready() -> void:
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grab_focus()
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func _on_pressed() -> void:
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GameController.emit_signal(\"start_game_one_player\")
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"
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[sub_resource type="GDScript" id="GDScript_ruca2"]
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script/source = "extends Button
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func _on_pressed() -> void:
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GameController.emit_signal(\"start_game_two_player\")
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"
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[sub_resource type="GDScript" id="GDScript_7iavl"]
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script/source = "extends Button
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func _on_pressed() -> void:
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get_tree().quit()
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"
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[sub_resource type="GDScript" id="GDScript_dogtj"]
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script/source = "extends Label
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func _ready() -> void:
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var tableau_paires = []
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for key in GameController.score.score_singleplayer:
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tableau_paires.append({\"key\": key, \"value\": GameController.score.score_singleplayer[key]})
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# Trier par ordre alphabétique
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tableau_paires.sort_custom(func(a, b): return a[\"value\"] > b[\"value\"])
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text += \" 1 Player\"
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for i in range(clamp(5, 0, tableau_paires.size())):
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text += \"\\n\" + str(i+1) + \"e \" + tableau_paires[i][\"key\"] + \" : \" + str(tableau_paires[i][\"value\"])
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if tableau_paires.size() < 5:
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for i in range(5 - tableau_paires.size()):
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text += \"\\n\" + str(tableau_paires.size()+ i+1) + \"e \" + \"---- : ----\"
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"
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[sub_resource type="GDScript" id="GDScript_u3kfb"]
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script/source = "extends Label
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func _ready() -> void:
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var tableau_paires = []
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for key in GameController.score.score_multiplayer:
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tableau_paires.append({\"key\": key, \"value\": GameController.score.score_multiplayer[key]})
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# Trier par ordre alphabétique
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tableau_paires.sort_custom(func(a, b): return a[\"value\"] > b[\"value\"])
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text += \" 2 Players\"
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for i in range(clamp(5, 0, tableau_paires.size())):
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text += \"\\n\" + str(i+1) + \"e \" + tableau_paires[i][\"key\"] + \" : \" + str(tableau_paires[i][\"value\"])
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if tableau_paires.size() < 5:
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for i in range(5 - tableau_paires.size()):
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text += \"\\n\" + str(tableau_paires.size()+ i+1) + \"e \" + \"---- : ----\"
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"
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[node name="load_screen" type="Node2D"]
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[node name="wall" parent="." node_paths=PackedStringArray("spawner") instance=ExtResource("1_7iavl")]
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spawner = NodePath("../spawner")
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="spawner" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_ruca2")]
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player = NodePath("../CharacterBody2D")
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distance = 500.0
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delay_spawn = 0.5
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load_screen = true
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[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="Control" type="Control" parent="CanvasLayer"]
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layout_mode = 3
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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grow_horizontal = 2
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grow_vertical = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/Control"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -119.5
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offset_top = -64.0
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offset_right = 119.5
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offset_bottom = 64.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/separation = 64
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[node name="buttons" type="VBoxContainer" parent="CanvasLayer/Control/HBoxContainer"]
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layout_mode = 2
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alignment = 1
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[node name="1" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
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layout_mode = 2
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focus_next = NodePath("../2")
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focus_previous = NodePath("../exit")
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theme = ExtResource("3_7iavl")
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text = "1 Player"
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script = SubResource("GDScript_pyuau")
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[node name="2" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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focus_next = NodePath("../exit")
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focus_previous = NodePath("../1")
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theme = ExtResource("3_7iavl")
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text = "2 Players"
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script = SubResource("GDScript_ruca2")
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[node name="exit" type="Button" parent="CanvasLayer/Control/HBoxContainer/buttons"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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focus_next = NodePath("../1")
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focus_previous = NodePath("../2")
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theme = ExtResource("3_7iavl")
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text = "Exit"
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script = SubResource("GDScript_7iavl")
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[node name="scores" type="VBoxContainer" parent="CanvasLayer/Control/HBoxContainer"]
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layout_mode = 2
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theme = ExtResource("3_7iavl")
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theme_override_constants/separation = 64
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[node name="Label" type="Label" parent="CanvasLayer/Control/HBoxContainer/scores"]
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layout_mode = 2
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theme = ExtResource("3_7iavl")
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theme_override_font_sizes/font_size = 16
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script = SubResource("GDScript_dogtj")
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[node name="Label2" type="Label" parent="CanvasLayer/Control/HBoxContainer/scores"]
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layout_mode = 2
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theme = ExtResource("3_7iavl")
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theme_override_font_sizes/font_size = 16
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script = SubResource("GDScript_u3kfb")
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[connection signal="pressed" from="CanvasLayer/Control/HBoxContainer/buttons/1" to="CanvasLayer/Control/HBoxContainer/buttons/1" method="_on_pressed"]
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[connection signal="pressed" from="CanvasLayer/Control/HBoxContainer/buttons/2" to="CanvasLayer/Control/HBoxContainer/buttons/2" method="_on_pressed"]
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[connection signal="pressed" from="CanvasLayer/Control/HBoxContainer/buttons/exit" to="CanvasLayer/Control/HBoxContainer/buttons/exit" method="_on_pressed"]
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