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Azzteroid/script/score_saver.gd
2025-09-08 14:49:21 +02:00

23 lines
592 B
GDScript

extends Node2D
var player_name := ""
@export var keyboard := ItemList
@export var label_name := Label
func _on_item_list_item_selected(index: int) -> void:
pass
func _on_item_list_item_activated(index: int) -> void:
var temp = $Control/ItemList.get_item_text(index)
var nbr = player_name.length()
if temp == "Back":
player_name[-1] = ""
elif temp == "Enter" and player_name.length() > 0:
GameController.emit_signal("go_to_menu", player_name)
elif nbr < 10:
player_name += temp
nbr = player_name.length()
label_name.text = "Player Name " + str(nbr) +"/10:\n" + player_name