[gd_scene load_steps=5 format=3 uid="uid://d1ugwu6dqomtg"] [ext_resource type="Script" uid="uid://b6422kdu30lo4" path="res://script/wall.gd" id="1_xxgf6"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_oh6kn"] size = Vector2(40, 680) [sub_resource type="RectangleShape2D" id="RectangleShape2D_xxgf6"] size = Vector2(680, 40) [sub_resource type="RectangleShape2D" id="RectangleShape2D_80ewm"] size = Vector2(630, 630) [node name="wall" type="Node2D"] script = ExtResource("1_xxgf6") [node name="ColorRect" type="ColorRect" parent="."] offset_left = -320.0 offset_top = -320.0 offset_right = 320.0 offset_bottom = 320.0 color = Color(0, 0, 0, 1) [node name="wall" type="Area2D" parent="."] position = Vector2(-320, -320) collision_layer = 2 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="wall"] position = Vector2(0, 320) shape = SubResource("RectangleShape2D_oh6kn") [node name="CollisionShape2D2" type="CollisionShape2D" parent="wall"] position = Vector2(640, 320) shape = SubResource("RectangleShape2D_oh6kn") [node name="CollisionShape2D3" type="CollisionShape2D" parent="wall"] position = Vector2(320, 0) shape = SubResource("RectangleShape2D_xxgf6") [node name="CollisionShape2D4" type="CollisionShape2D" parent="wall"] position = Vector2(320, 640) shape = SubResource("RectangleShape2D_xxgf6") [node name="wall_destroy" type="Area2D" parent="."] position = Vector2(-969, -963) scale = Vector2(3, 3) collision_layer = 2 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="wall_destroy"] position = Vector2(0, 320) shape = SubResource("RectangleShape2D_oh6kn") [node name="CollisionShape2D2" type="CollisionShape2D" parent="wall_destroy"] position = Vector2(640, 320) shape = SubResource("RectangleShape2D_oh6kn") [node name="CollisionShape2D3" type="CollisionShape2D" parent="wall_destroy"] position = Vector2(320, 0) shape = SubResource("RectangleShape2D_xxgf6") [node name="CollisionShape2D4" type="CollisionShape2D" parent="wall_destroy"] position = Vector2(320, 640) shape = SubResource("RectangleShape2D_xxgf6") [node name="in" type="Area2D" parent="."] position = Vector2(-320, -320) collision_layer = 3 collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="in"] position = Vector2(320, 320) shape = SubResource("RectangleShape2D_80ewm") [connection signal="body_entered" from="wall" to="." method="_on_area_2d_body_entered"] [connection signal="body_exited" from="wall" to="." method="_on_area_2d_body_exited"] [connection signal="body_entered" from="wall_destroy" to="." method="_on_wall_destroy_body_entered"] [connection signal="body_entered" from="in" to="." method="_is_in_true"] [connection signal="body_exited" from="in" to="." method="_is_in_false"]