[gd_scene load_steps=4 format=3 uid="uid://btcb75wp78ory"] [ext_resource type="PackedScene" uid="uid://d1ugwu6dqomtg" path="res://scene/wall.tscn" id="1_u115g"] [ext_resource type="PackedScene" uid="uid://36q833dx6dmq" path="res://scene/ship.tscn" id="2_02eqj"] [ext_resource type="PackedScene" uid="uid://b6hqwxrexoa2n" path="res://scene/spawner.tscn" id="3_50rem"] [node name="main_game" type="Node2D"] [node name="wall" parent="." instance=ExtResource("1_u115g")] [node name="Camera2D" type="Camera2D" parent="."] position = Vector2(320, 320) [node name="CharacterBody2D" parent="." instance=ExtResource("2_02eqj")] position = Vector2(156, 206) [node name="spawner" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_50rem")] player = NodePath("../CharacterBody2D") distance = 500.0